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50 ExcellentAbout Marlinspike
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Public "API" for Naval Action
Marlinspike replied to raskolnikoff's topic in Developer news and announcements
Just wanted to give this a bump, hoping for an answer. -
My understanding is that soon the empire will have to defend itself from NPC port attacks. Perhaps that will create some openings.
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US players have a Discord. Just ask around in nation chat.
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From where do you get the data that you send out via Twitter?
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@qw569 - fantastic! May I ask, how do you get the data that Mishka publishes? My guess would be that you are reading the data from the game client. If you have to be discrete about your method, I understand and don't expect an answer. Have you considered pushing the data in other ways than Twitter (e.g. a json feed)? I am particularly interested in getting clan warehouse log data (money log and resource log) for clan accounting purposes. Any suggestions?
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Hi Felix -- I bow down to you -- the work you are doing with this map is phenomenal. I am tinkering around with the Naval Action API data and I have a question (I am developing NavalGaming.com for the US). It appears that you have access to real-time data, like port hostility levels and port battle results. From where do you get that data? Also, where do you get port timer data?
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My understanding is that there were some ranks added -- is this list correct? https://naction.info/index.php/Player_Ranks#United_States_Ranks 1 Midshipman 2 Junior Lieutenant 3 Second Lieutenant 4 First Lieutenant 5 Lieutenant Commandant 6 Master Commandant 7 Captain 8 Flag Captain 9 Commodore 10 Rear Admiral 11 Vice-Admiral 12 Admiral
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Don’t forget the tools. Some prefer to place the academy where tools drop.
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Just a quick thank you,
Marlinspike replied to John Parker's topic in Patch Feedback and General discussions
Well said. -
I see that the Russians are attacking Pirates at Morgan's Bluff. What are the strategic implications of this? Looks like it cuts off Pirates in the Bahamas.
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How to frustrate new players: Final Exam!
Marlinspike replied to John Hood's topic in Patch Feedback and General discussions
Because the exams were difficult, I had a genuine sense of accomplishment when I completed the Endurance exam, and one of these days I’ll feel the same way about the Final exam. -
The wipe... and how it made stuff worst...
Marlinspike replied to John Hood's topic in Patch Feedback and General discussions
At NavalGaming.com we are working on supporting US players who are new or solo or casual, while developing players for clans. We are beta, so can’t claim success yet, but we are trying. -
So I'm doing some testing on the Peace server while the War server is down. Yesterday I took a Conquest Mission at Savannah for St. Mary's (a neutral port). I then proceeded to the mission off St. Mary's and sunk the single cutter (I was in my yacht), thus completing the mission. Then, nothing. No indication that I accomplished anything toward capturing the port. I see references to percentage hostility, like "must have 100% hostility" -- where is that indicated? What does "100% hostility" mean?