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Conte D. Catellani

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  1. @admin‌‌‌Is sea legend ready to be released in a beta or alpha stage? That's why you are making room here?
  2. Mean that no more naval action discussion here? No new ideas suggestions combat report, tavern and so on?
  3. i respect your point of view but since in many threads, one also about a flag exploit, alts are more abused than used in a fair way so i dont understand why for the same price we cant have the same dock slot/ ports/ building and basic labor hour on our main account, for main account i mean the ony one used by players that dont have alts.
  4. Nice work, you will replicate also the stars position in different place of the earth?
  5. 1) yes you are right, but I thought that this feature could be a sort of compensation for a fully reworked nation like also new and more flags from different county and empires or companies. 2) yes, sadly alts and possibly to change name could help cheater or toxic player but... Since we are talking about ships captains, admiralty could help us with a great idea: the family tree or the line of succession of every single corsair I think that dev could know how many alts or the old names used by any players. Maybe they could use the AI that is working on Sea Legend missions, and voilà you have for every corsair his history with old pictures names, sons uncles and so on. Sounds funny! Obviously you have that info at high prices a genealogist were expensive
  6. Maybe with Karma system you can turn into pirates people that attack everybody, and makes the actually Pirates Nation into a Corsair Nation where the players could choose from all the flags ( you can add more for them like Portughese, malta, venice and so on ). Maybe you can add the possibility that corsairs could join pb battles of other nation after a hire contract... we are full of alts so i dont see the problem in having one in the corsair nation. Example GB clan XXXXX hire Corsair clan YYYYY for a port battle France ZZZZZ hire Corsair clan JJJJJ
  7. Do you think that now we will have to go for different kind of guns on deck? Long and carros? Engage enemies from distance before going in close combat?
  8. i'm scared to see an increase of price for crafted guns like long ones..we could have the woods rework effect
  9. Except medium gun (DPS) the other cannons will keep the this reload time? How these changes will involve double shot, double charge, grapes and chain?
  10. Boatswain Perk A perk to have over the compass the wind profile of the ship and an advice in the future when you are close to be in shadow wind, or you are inside. Devs could think of increase the cost and move inside the sextant perk too. O7
  11. Awesome work, are you planning to make it usable with VR device?
  12. If i'm not wrong , the hull repair time now depend from the wood..so why not also add the time, a countdown, for the ship building? In this way rare first rate will be very long to craft and they will become more precious..on the other side unusual common woods could be used to build in less time. Same thing about the rate of a ship, a frigate could be crafted in half time respect a 1 rate and so on o7
  13. That's great, well done ! so we could save time traveling around
  14. To be honest don't see in which way the main problems in rvr will be fixed by new woods except giving to rich nation more powerful ships.. So funny to see bumping balls shooed by a first rate over the side of a second rate.. I like to fight against the best players, is a way to learn, but dude i don't have time to live inside a game to be competitive. All the new and seasoned woods for the new players, or back to the old one only. Add npc fleets around the seas to cap the flags, not to travel till a capital, is a time waste, one hour and more to find them with the risk to be tagged and sink by player is not a win win is a waste of time. O7
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