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Ned Loe

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Everything posted by Ned Loe

  1. Watch this!!!!!!! I want such animations/physx in this game!! This is amazing!
  2. Remember - Making it difficult to control will force players to quit. Game must have: Auto mode. Easy mode. Manual mode.
  3. 7 angles should be enough I think. At each angle player gets a little message next a wind/speed meter. Could be a little square that changes colors for each angle type. Example: Each angle (color square), can hold a % of a base ship speed. 80% - angle 1 70% - angle 2 60% - angle 3 50% - angle 4 40% - angle 5 30% - angle 6 20% - angle 7 So, if a player is at angle 1, green square color appears, (message says -press an assigned key once) to make a best possible tack/turn etc. if a player is at angle 7, red square color appears, (message says - press and hold assigned key for 5 sec.) Simply each angle has different key action assigned. I would only put 2-4 angles. Linked images under this post.
  4. Ship combat is ship combat, what else can I say? You focus on firing cannons and not running on the deck with a musket. I believe developer already said, there will be no sprinting on decks. They also have canister shot for killing crew. Not sure how far they want to push the game, but adding avatar on the deck will require a massive amount of work.
  5. It would be bad for a ship combat, but would be totally acceptable for land action.
  6. Keep the same story, but use new 18 century ships for a role mission.
  7. I am sure there will be a lot of variants for each nation.
  8. Here are some more things I would like to see: Birds Sun rays Shallow water Cool islands for exploration: Island/ rock caves: Dolphins: Enhanced sunrise/sunset sky colors: Large tropical/no tropical tree selection: Beautiful ports: My wish list))
  9. Check it out, Unity engine: https://www.assetstore.unity3d.com/#/content/14706 I say, simply hire that guy and let him design all land and game items for you, simply beautiful. I would buy a ship game with those textures asap.
  10. Does anyone has a blueprint of this ship? I want to start model it... http://www.historicships.com/TALLSHIPS/Corel/HMS%20Neptune%20SM58/HMS%20Neptune%20SM58.htm
  11. Is this ship real? History: The HMS Dauntless was one of the strongest ships in the British Royal Navy serving under King George II, most notably under the command of Commodore James Norrington. As one of the Empire's premiere warships and renowned pride of the Royal Navy, this ship was agile, fast, and carried 100 guns. Blueprint: http://fc05.deviantart.net/fs15/i/2007/110/0/4/HMS_Dauntless_Draft_by_CdreJohnPaulJones.jpg Pictures: Later became HMS Endeavour Source: http://hollywoodmoviecostumesandprops.blogspot.com/2012/11/hms-endeavour-filming-model-from.html Who wants this ship in a game?
  12. Ah, I see it now! hehe... Painted black, almost can't see it...That is very interesting, they inserted thick blocks to protect planks and hull from a falling anchor.
  13. I would model it like this: 1st, as is, not sure why it is there, I would remove it...)) 2nd, should follow curves that go to a figurehead.
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