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Ned Loe

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Everything posted by Ned Loe

  1. Another example of 2 rope holes for an anchor.
  2. That is a wooden support for a rope as far as I can tell... What do you mean how should they be modeled? Here is an example:
  3. How about offline story mode? like bf4...other than that it is an online game...
  4. Ingermanland (Ингерманланд) - is Potbs Valiant?
  5. Ship plans and useful info: http://usuarios.arsystel.com/naviost/nst/I-datos.htm http://modelshipworld.com/index.php?/topic/1990-stern-gallery-of-santissima-trinidad/ http://usuarios.arsystel.com/naviost/nst/I-planos.htm
  6. I am ok with 140 gun first rate, that ship should be used as an advertisement for a game...
  7. This might be an issue, 1. Name database will need to keep track of all names and remove those used, 2. Database will need to be constantly fueled with new names. (Players will be creating multiple accounts and or leaving accounts sit when they quit for some time, so those names will be taken forever) In this case 2 names must be used (like in POTBS avatar random name system), much easier to control.
  8. Well believe me, if you take that option away you will see 100s Victory rates in 1 battle which makes no sense. I believe you will leave a lot of players upset if you will not include name option, trust me...same names over and over again...boringgg.
  9. You should keep the real names , but add ability to change them as an option. Back then people named their ships the way they wanted, so why we can't name them the way we want them these days? In addition, if you want to add sail, flag, figurehead, cannons customization, this will not be the same looking ship anymore and will require a new name))) SO, its up to a player to decide if he wants to stay classic of go create a new looking ship with a new legendary name..!! In case someone names their ship XXPwnmasterXX, well this will only be visible if you get close to a ships stern and/or use a spy glass to read it. Ship name should not be stated in a ship info window (spyglass feature). I do not see a big issue here...
  10. I would like to see customization in these parts of the ship: 1. Figurehead 2. Ship Name on the back 3. Wheel 4. Paint 5. Sails 6. Sail patterns 7. Guns 8. Flags
  11. Books for download: American Frigates 1794-1826 http://depositfiles.com/files/pw2zgwai4 British Lineships http://depositfiles.com/files/rlzuyipxr Pirates Ships http://depositfiles.com/files/o61yaygg6
  12. Please tell me if you have the following books: Side view of many ship from 16th-20th century. ($14.98) Current price ($9.98) Current Price ($9.98)
  13. I have ordered the book, will have it within 14 days. only $7
  14. No, but I will check local libraries. Here are few pages from that book: http://allthistalk.com/Flags-at-Sea
  15. 18th Century British Cannon Design http://arc.id.au/Cannon.html Full scale 12 Pounder Carronadehttp://www.cwreenactors.com/forum/showthread.php?28455-Full-scale-12-Pounder-Carronade
  16. I am very sorry if I post this in a wrong section. Good info: http://www2.ups.edu/faculty/velez/Comedia/html/unit1/galeones.htm Ship: Supplies Clothing and kit of a soldier and a sailor serving aboard the King's vessels Machines and devices used in the arsenals Different types of vessels for sailing across the Mediterranean Implements used in the hold of a ship Instruments and implements used for navigation Furniture fitted in the cabins of the captain and officers of the vessels
  17. My vote! Please vote! HMS Conqueror (1855, 78-gun Ship) http://www.vallejogallery.com/item.php?id=2172
  18. Ability to extinguish lights on the back of the ship at night. Ability to send flares. Captain cabin like one in AC Black Flag. Ability to hoist different flags anytime. Crows nest on the top of the main mast to view greater distances. Ability to change, paint figureheads and ship hull.
  19. luck should only effect human actions, not ship defense or armor... ex. sailors believe idol is protecting them and work harder! they are brave in battles! they are more accurate when shooting because they are fearless! etc...
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