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Malachi last won the day on November 18 2015

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  1. Quite honestly, I have no idea. You could play around with wetted surface / sail area ratios (the former easily obtained from the ingame models) but such numbers would just give a hint at the potential performance, no 'hard evidence'. Regarding Connie/Bellona: I'd hazard a guess that Connie has a larger sail area, so she theoretically should accelerate faster. If that would be beneficial for gameplay is another jolly good question. Slade's Niger/Alarm class. 125' / 35' 2'' , L/B 3.55 11 knots close-hauled and 13,5 knots with the wind abaft the beam. Extremely responsive, liked heavy weather and could carry her sails 'as long as her masts would bear it'.
  2. This is true but we´re talking sailing ships. Out of two vessels with the same wetted surface area, same draft, but a different length/breadth ratio, the one with more beam is most probably more stable and thus able to carry more sail in the same wind conditions. And there´s a good chance that this more than offsets the theoretical high L/B ratio speed advantage. One of the fastest frigates in the Age of Sail had a length/breadth ratio of around 3.50 and her body plan looks like a box with slightly beveled edges. Didn´t matter, because she simply 'outcarried' her competition.
  3. Gerade? Nuja, den Anfang vom Ende würd ich jetzt ein bischen früher ansetzen
  4. A fourth rate redeemable every 24 hours with any wood quality? There are more than enough buyers out there, don´t worry. The prices are nuts, though.
  5. Do you really can recommend this game in it´s current state? I for sure can´t. It´s an absolute grindfest with good graphics and a decent combat model. Nothing more, nothing less. On top of that, it's an EA with a base price tag of ~ 37 Euros plus 80 Euros worth of DLCs. That ratio alone puts it in the 'Don´t buy' category.
  6. This is how it should have been done since 2013, to be honest. No discussions, no forum opinions with an impact on development and no ship selection polls. 'Democracy' doesn´t seem work as far as game development is concerned. The mess we've been through in last couple of years should be proof enough for that.
  7. And instances of 'slow' british ships of the line catching 'fast' french frigates, although this usually happened in bad weather situations. A relatively small ship has distinctive speed disadvantage vs. a larger one in heavy seas.
  8. Found another one with french arming cloths. Sexeeey: Battle of St. Kitts Another pretty nice paint scheme: White Quarterdeck barricades. Looks good on the Royal Sovereign
  9. Oh, really? The QAR is usually described as a vessel of ~250 tons (and maybe 90 to 100 feet long), that's roughly the size of the Prince or the Niagara. La Belle Poule, the smallest frigate in your list, had 900 tons. If you want a 'big' pirate ship, try the Fancy.
  10. The LGV was a gabare, the very definition of a french naval cargo ship. And please explain what a 'real pirate ship' is. I'm curious. Oh, don´t get me wrong, I'm all for giving pirates 'proper' ships. Sloops of the one- or two-masted variety and the occasional 6-pounder frigate as pirate flagship Yeah... I'd rather have the Disney Flying Dutchman in-game than these two abominations.
  11. https://www.amazon.de/Frigate-Commander-Tom-Wareham/dp/1848848595 Best naval history book I've read for a long time. By the way, Moore´s the guy who captured the last big spanish treasure convoy, commanding Indefatigable.
  12. Biggest guns they've found yet on the wreck of the QAR were 6-pounders, swedish, french and british, if I remember correctly.
  13. LGV refit with 6- instead of 9-pounders not good enough?
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