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sterner

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Everything posted by sterner

  1. There is discord server for the game. You can ask questions there. https://discord.gg/pP2EJAR
  2. We do not give warranty. There is chance that it will run on the lowest settings, but we have not tested and do not expect that the game can run on the card.
  3. Good point. We will add naval part for the battle.
  4. There is known issue when launcher installs multiple times redist. But finally it starts to install the game. The launcher is third party solution and we can not fix the issue.
  5. We work to stabilize EA content for the British campaign. The next step will be the US campaign. We hope to finish these things until the end of the year. EA release is expected at the beginning of the 2020 year.
  6. We know about the issue and work to include a fix in next patch.
  7. We will update tomorrow the list of admirals and you will get a window in the lobby where you can enter the name and select a portrait. 1. No. Unfortunately, the design of wooden ships didn't have so many variants as dreadnoughts have. You can customize your ships by the usage of different upgrades. Also, you have to equip your ship with naval guns. 2. Most of the nations will participate in the game as opponents. Sometimes you can control their ships depending on mission scenario. If we talk about a separate campaign, then no. We will consider campaigns for other nations as DLC when the game is released. 3. We have to stabilize the game and to finish all the promised content. The mission editor has low priority.
  8. The fix will be available within an hour. Update: Patch v0.5.3 rev.32681 BB4 is released fixing the issue.
  9. We have the feature internally. We will add into Todo list possibility to make high resolution without hud screenshots with hotkey.
  10. sterner

    select language

    Localization will be ready closer to release. Now the game support only English language while in development.
  11. What do you mean retreat? Did your ship left the battle with timer?
  12. Did you report the issue? It is not scaling, it is mission scenario. You must save transport and to give her a chance to reach evacuation zone.
  13. We are fixing issues with captured and recovered weapons. It will be released soon.
  14. You need to uninstall vs17 and install the latest from official site. Optionally, you can uninstall and launcher will install vs17. We use the latest from official MS site.
  15. UA:AoS and UA:D are developed by different teams. We work to stabilize the campaign and to prepare everything that we promised for EA. Regarding the release date, if the game is unstable and quality is out our and your expectations, then the release date will be shifted to the begging of 2020.
  16. "General" feature depends on our load. If other things are ready and stable, we can consider adding of cavalry and general. Skirmishers are limited to infantry units: fusiliers, marines and militia except elite units like grenadiers. Moreover it is limited by size of parent unit. If parent unit doesn't have enough soldier then impossible to detach skirmishers.
  17. Video from the latest BB3 version.
  18. Thank you for the feedback. Can you please send a bug report from Bunker Hill mission. We want to see the difference that you mentioned in fences. Screenshot will be automatically attached.
  19. Feel free to tell us what you think. Any feedback is appreciated.
  20. Thanks to your support, we were able to add ground battles to the Ultimate Admiral: Age of Sail. The game now contains ten battles introducing naval, landing and land missions of the future game, which makes it more than six hours of gameplay. The build offers two new land battles. You can play the mission “Snakes and Powder” in raining jungles and the Battle of Bunker Hill. The mission “Snakes and Powder” is a typical land mission in the campaign. Your troops are tasked to collect resources that are required to supply your fleet. You have not received any news for the past three days. There is a reported activity of the Spanish army in the area. Your goal is to investigate what happened with your people and reacquire supplies. The Battle of Bunker Hill is a battle from the USA campaign. On June 16, 1775, the British attempted to break the American defensive line by attacking the militia's fortified positions at a hill. The defeat of the British in this assault demonstrated the inability of the British to break the American siege. Though neither side could gain ground in land battle, time favored the British. Thanks to the Royal Navy and its command of the sea, the British army could be supplied and reinforced at will. The Americans, on the other hand, soon found themselves without food or ammunition necessary to hold their positions. Six months after the battle, Washington's Navy consisted of eleven vessels captured about fifty-five prizes and provided much-needed supplies to the troops. New naval battle "Fireworks" is added and introduces fireship's mechanic. You can reassemble an old or outdated ship transforming it into a "torpedo". The crew can ignite the fireship and direct it toward the target though it is necessary to predict the course and time of the impact. Otherwise, the target will dodge, or the fireship will explode without reaching the target. Patch notes v0.4.5 rev.31133 BB3: · Multiple fixes in AI and unit behavior. There are still several issues, and we will continue to fix them. · We improved controls and fixed problems with unit navigation with even more fixes to follow in the future. · Graphics improvements were made for the new and old battles, and additional graphics settings are added. We are going to bring more graphical elements into the game in the future. · We started performance optimization, but the main work will be done when backer build three is released and stable. · Rebalance of melee, arty, and firearms damage. · Fixes and improvements to the LOS system. · Altitude increases the spotting range. · We have fixed terrain tooltip. · Made improvements and fixes to the animation system. · Experimental background music. · Fixed missing land for low-end graphics cards. Upcoming performance optimization will decrease the minimum system requirements. · Massive changes in ship crew that is required for marine corps in the campaign. It can affect boarding, crew transfer, and landing. · The surrendered unit will lose its flag and cannot occupy guns, supplies, nor fortifications. · Column formation is fixed. · We have fixed the issue when the recaptured unit had only captured animations. · Fireship mechanics are introduced. · Tweaked units for balancing. · We have implemented proper formation for British troops in the year 1775.
  21. It is known issue. Next patch will fix the issue. Thank you for the report.
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