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Henry Long Castle

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Everything posted by Henry Long Castle

  1. Sea Trials / Testing Room Just like we have the ability to jump into any of the exams/tutorials at any time, what if there was a similar "room" that we could jump with the ship we have selected and just do some sea trials!We could test our speed, reload, manual sailing, repairs, boarding, anything pretty much while being able to jump out at any given time.
  2. The server just had a big ouf moment, trying to log back in again and again wont make it any better guys, take some time off Im sure the admins will sort this out soon !
  3. Players with sextant (or everyone whatever works) should be able to set way-points on the map, calculate distance and be able to navigate better using the map. Point and click with the protractor is good and all that, but having more map tools available would be a nice addition imo. Auto pilot in the OW in the form of following said way-points could also be a thing.
  4. Yea there is that but people get burnt out when they fight an enemy that has not only almost unlimited resources (manpower included) but also other nations, vassals or allies call them whatever, helping them. And I really cant blame them. Take WTF for example, they got bashed by BF, decided to make a stand, won lots of battles, lost everything in the process and quit the game en mass simply because they saw that at this moment there is next to nothing they could do RvR wise. With the new patch i believe the situation will improve but we can only speculate.
  5. What is up with entire clans migrating from nation to nation only to capture a bunch of ports and then leave for an other nation, leaving the nations they originally joined to die? Is it disagreements between clans that push some to leave for an other nation or something else?
  6. Lol when you fight an elite npc you wish for a loki to join so that you kill it more easily XD
  7. The thing you have to understand tho is that all of us were noobs at some point, all of us have been ganged when doing missions or when farming just outside capital waters or when we were simply sailing around. All of us have lost "good ships" (atleast we thought that the blue oak fir surprise with no pb's we just captured was a good ship lol) yet we accepted it, started thinking of ways to have a better chance in a gang, maybe tag an NPC and run away for 5 mins or maybe throw the circle of the npc on land. Little things like that. We grinded, got better and now we are the gankers. So what ? I think that what is driving away new players are over priced shitty ships with no port bonuses that some geniuses put on sale in ports like KPR. Noobs have no choice but to buy these and when they loose them, they go bankrupt... Do some trading someone might say, yea sure 300k for an indiaman that will get sunk to the first snow that sneezes on it... At least back in the day we could do a cargo run for 250k reals + 1000 doubs, a noob can now do at best 70-80k per run... Is that not discouraging the noobs from ever playing again ?
  8. is the wapen capable of reaching 16 knots ? Or at least close to that when loaded with guns and reps?
  9. Yep This one here I made in place of the Flag of Henry Every but you can do it for any flag, default or not
  10. I didnt say that we should be given an easy way to board someone, the whole point of this thread was to find a middle ground that works for both the attacker and the defender. Some people say remove it, some people say buff it, the answer is somewhere in between. I might be good at boarding and you might be good at maneuvering its only logical that we both want to play to our strengths.
  11. Have you tried boarding a ship that has almost 2 times your crew? To grape him enough you need to do several rakes, on each one risking getting a rake in return and/or loosing a mast or two from your opponent that has a much superior broadside than yours. So from my experience you are stuck with him at 60% sails sailing as close hauled as possible and you being much faster staying on his tail giving him mediocre at best stern rakes, killing nowhere near enough crew to be able to board him because of his perk. And you just wish that you could just board him and get it over with, even if he has 100 more crew than you but instead what you get is 1 hour of him repairing and quoting "death by 1000 cuts" memes. It is the most fun when you have finally managed to kill enough crew to try to board him and as you initiate your tackle he uses rum and gets his crew back. So no, I dont think DD is countered by one decent stern rake most of the times if you are dealing with ships of different rates. On a Christian vs Christian yes, on a Trincomalee vs Bellona, no... I believe that if someone cant get you off his stern no matter what he does he is as good as dead. Might as well speed up the process.
  12. I dont know how much sense it makes if the perk is based on the Redoutable's, well determined defenders, since the Victory and other British ships had more crew than her, but if thats the best you have come up with so far to try and implement that factor into the game then thats what we have to work with. I agree that it makes gameplay better in most situations but like with all things, people find ways of exploiting this mechanic as Im sure they will find ways of exploiting any mechanic you might add/tweak. With that being said I think there is room to improve the balance of the DD perk without reducing the quality of gameplay. I trust that if you put your minds into it you can figure it out @admin.
  13. All of the above are great ideas i would like to see them in the game!
  14. How about red flags for pirates?Take the flags that already in game and repaint them red with white and black details. Really easy to do imo. I made a new post about it as well but maybe i should have posted it here from the start.
  15. Pretty easy implementation imo. For every pirate flag we already have, make a red version for it.
  16. I believe that this perk would be a lot more balanced if the way it is applied is changed a bit. If we take a look to it historically, there is a very good example on how it could be better. Lets take a look on Henry Avery's story of capturing the Ganj-i-Sawai. " The Ganj-i-Sawai was a fearsome opponent, mounting 40 to 60 guns and a musket-armed guard of four to five hundred as well as six hundred other passengers. But the opening volley evened the odds, as one of the Indian ship's cannons exploded, killing some of its gunners and causing great confusion and demoralization among the crew, while Every's broadside shot his enemy's mainmast by the board. The larger Fancy drew alongside, and a number of her 113-man crew clambered aboard, overpowering the crew, passengers and slaves of the Ganj-i-Sawai. " Here we can see that an event such as a cannon exploding or other evens like this could demoralize and cause enough confusion for 100 men to be able to capture a much larger ship with a lot more crew. In game terms, maybe a stern rake causing a crew shock could disable determined defender and maybe even give a morale penalty in case of boarding.
  17. Yea im getting the same issue pretty much. After selecting character It gets stuck on loading
  18. https://prnt.sc/p6una0 already made an F11 report with another screenshot showing how much crew they killed when i was boarding the victory, they just sat there and fired on me because apparently they wanted. In the end both I and the victory exploded. https://prnt.sc/p6upwg here you see on the nation chat Red Partizan saying not to mess with them because they have a hot head and above you can see me complaining about them shooting at me
  19. Hello, today i wanted to start a new character and I noticed that i start from the rank of master commandant, is there any way of starting completely from scratch, sort of like an account reset ?
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