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staun

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Everything posted by staun

  1. Are you making a joke. Denmark? Think it have been Prussia taking danish ports. Well guess techanically if you attack a danish port and GB and Sweden flip a Prussian port, Dk would be part of a multi flip.
  2. I know for a limited person it can be hard to follow, But I still have hope for you. You will in time hopefully grow enough to follow even a simple string of arguments. My trust in you is still there. With a bit guidance you to can grow.
  3. There was plenty of arguments, you just choise to ignore it and push your own agenda. But Sounds a bit hollow the fight agsinst P2W since it has been there all the time and you your self have stated to benefits from it. It called alts. Just for those that says flags only is cosmetic and therefore can’t be P2W, look at Mighty Mo. He is buying flags and give them as gift for dbl. What do you think will happen if permits become Dlc. Lets just hope he is the only one. If you looked in the thread about Dlc and permits I actually argued it might happend.
  4. Dosen’t matter. The casuals can bitch all they want. They don’t do RvR. As long the 20 guys are together that do RvR, thats all that matters. All you need casuals for in regard to RvR is to pay for ports, and let the RvR guys defend them.
  5. Well think that goes for all nations. But agree some nations have good Wood closer. But you have decent Wood types close by. Caquarian and sabicu for PvE. Mahogany and sabicu for decent PvP ships. No think you are not that bad of at all.
  6. You are not the hardest. Nice safezone, long to nearest free port. If not for the Russians, you woudn’t even know how an enemy ship looked.
  7. Play the game again. Have I been away?
  8. But I have missed you. You and @Admiral Horatio Homblower are my favorits on the forum. But that is ifc of topic, so back to the brave fighters from Philipsburg.
  9. Well Graffi, nice to see you back. Have found a strong nation you belive in again? Can we look forward to more of your post abouth how powerfull and great you are and how weak the rest is
  10. Yep it can happend. Yes we can make sure it can't. But I just think the concequence of giving a free escape card free of charge(pay what you have you have in cargo, is free of charge), is to high a price to pay, for something most ppl don't benefit from, but have to suffer from to care for few incidents for a players during a year,
  11. it is at best a very slim escape route for casuals and traders. How often do they actually have a chance to escape a battle when you attack them? Rl can be a bitch. But where should the cut be made, if there should be one on a war server? We could easy limited every fight to only 20 min. Why should it be 1 h 30 min? Yeah but lets be honnest about that. The game have changed to push ppl out of the safezone, on demand from the huntes. The time a casual player ore a trader spend in a safezone is basicly nothing, Well on the last point I have to say, It is all about you. To follow your logic I could easy say.: I only have 20 min game time, so I should not be forced to fight for more than 20 min ore lose it all. I am always amaced when the hunters actually think they are the victims and we need to protect them. Again I am not sure why the hunters need a bigger advantage. They just do a defensiv tag. Sail away in battle. Jump, start all over. Thats why you have to chase them for hours after hours to catch them. The same wit an Ai tag. Thety hold all the cards to get away.
  12. Value if a ship. Pretty sure it can be calculated based on a data base on average prices. So most in real ofc, also some price in Dubloons. Lets say in range 2000- 4000 dbl, depend on ship. It should not be cheap to dodge fights. if its get to cheap, ppl will just use it all the time. You think about how it affect the hunters to fight for a couple if hours a couple of times. How do you think it will affect the players that get killed. Knowing they can’t do anything about it. You just teleport out, get back 1/2 hours later kill another guy and Wupti teleport out again. As it is now it is allready hard to set up a defence fleet. As you said your self. They had to chanse you for 4 hours and then they still didn’t get you. How harder do you wich us to be to defend new and casual players?
  13. I am fine you want to jump back so you don’t risk loose your ship. I just don’t think it should be as cheap as you want it to be. Keep your ship. But you loose all in your hold and have to pay a compensentation for dodging a fight. Half the ships value do seem cheap to me. You actually want to use that mat as an argument. Lets put it right. You have tried it once in a couple of months. You do lets say 2 fights a day. 26 days a month. So you get it in 1 fight out of 104 fights. It happens to you 3-6 times a year, where you might have to fight ore give up your ship. How many times do a casual player ore a trader loose a ship a year because he is forced in to a fight. Think his problem is bigger than yours.
  14. Why not be able to join a pb. The pb fleet get screened, But because they didn’t keep all tagged, they can escape and join the pb. This would just give the screener an extra time to get out and retag ore those outside an extra time to tag. You really think we need more things to keep ppl out of PB’s?
  15. A: But a very small cost. Maybe the price should be 75% in dbl of what the ship cost if it is a 4 ore above. Smaller ships you lose your upgrades. B: In all fairnes you got them for free. And it should allready be so it should be in hold until return to habor. C : Punishment?, It is only pixels. It is no different from when I leave the safezone. Plan a traderun. I might also be forced to spend more time than I planed. Are we talking about no player from they leave the habor and return to habor, not can be forced to more than 1,5 h gameplay. That would be the logic in your argumentation. Ore does it only goes for the PvP players. d : Yes sometimes you either have to fight ore spend time running. But lets be honnest it is not 1 of 10 battles like that. Not what I have seen atleast.
  16. Only in reinforcement zone. How many battles do you actually see in a reinforcement zone. This idea is a free get away card basicly.lose you cargo is no punishment.
  17. So you agree on losing the cargo isent any punishment, ore just a very small one? But why after any battle if your argument is not to be forced too 4 hours if fighting. To you there are no different if the battle takes 10 min ore 4 hours? What about the others issues? They just don’t Matter ore what?
  18. In all fairness a pause button would be nice. Would give me time to go get a new beer.
  19. I see this come up all the time. That ppl have a right not to be forced in to long hours of fighting, when they go out to hunt. A demand to get safe away after a fight. Each time it get me to think why this demand and why ppl think the hunter have a right to better protection, then the hunted. Some of the issues I see is. - Why should the limited be one fight? Ppl says because of real life. But what about the trader ore PvE player that have spend 1,5 trading ore taking a big AI fleet. Should they then be free of being forced in to a battle? Haven’t they too been in game long enough, that real life can make them run out of time ingame? - What would be the concequences for the new and casual players, if we just eliminate any value of a defence fleet, because the hunters just teleport out? - loosing all cargo in the hold, is that really an punishment. We talk about some repairs and Dbl. The real value is the ship ore am I wrong? edit: - If you should be allowed to teleport safe out. When should it be possible. When you can escape ore first after 1h 30 min? What if the battle only takes 15 min. Do you then still have the right to teleport to safty? What I am trying to say is. I am fine if there a changes. Some I Like and some i proberbly won’t. But before we make a lot of changes I think I would be god if we have a set of rules that those changes should be tested against.
  20. I am not talking. About Ai pb’s. But player vs Player. But only for lets say 15-20 ports on the map. It will have no affect on the PvE players. But it would be a good place for the casual PvP player But also for new players. When they wanted to try war server they should be able to clone there Char to the war server, But only once. But think they only should get rank, crafting, knowledge over and maybe a small amount if real and dbl to start up. Think both server would gain from it.
  21. Normaly think it is so 2/3 is on war and 1/3 is on peace server. No doubt there is a place for a PvE server. Personally i think with patrolezone for PvP and maybe some light RvR(20 ports only), the PvE server would be bigger than the War server. The safty of PvE would still be the same, so really no change for PvE players. But think the casual PvP/RvR player would join that server. Admins 2 hour man.
  22. I heard you offered to buy it back to 1/2 of what you have scanmed him out of. But you are right, not against any rule. Just not becomming a officer in the Dutch navy. Guess you too are turning pirate.
  23. I simply need to try traders again. I kill 5 traders an see what na have for me. I will make an Update here later. I did it. Gave a bit more than last I tryed. Gb trader snow fir log Dutch LGV 715 dbl Dutch LGV Coal Gb LGV 600 dbl Dutch LGV 1175 Dbl total 2490 time spend 1440-1706. Honnest better than expected. But man was I close to blow my own head of.
  24. I like the idea, always felt something missing when you earn a rank. If it was up to me they made a cinmatic when you got to habor. A admiral in all his glory thanking you for your service to the nation. Lots of bla bla bla. Then he promote you and then reguest and demand you take sea on the * inset ship name. They you get a ship that fits your new rank. A ship with all the best Wood and upgrades and cannons to.
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