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Everything posted by Felix Victor
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Exactly my understanding.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v9.0.5 2019-12-25 25 December patch; ship speed buffs Cerberus 13.92 -> 14.42 Leopard 12.82 -> 13.17 Pandora 14.05 -> 14.28 La Renommée 13.87 -> 14.33 Surprise 13.75 -> 14.04- 1,326 replies
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Great work and very useful!
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v9 2019-12-08 (celebrating the third year of the map) improved colour scheme compare ships: ship and wind directions can be set to read and compare the (theoretical) speeds list ship blueprints: costs for extracting materials and crafting seasoned woods added lot of minor changes and updates Expect some bugs here and there. Make journey does atm not take wood changes into account.- 1,326 replies
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You have used my map to prepare for the battle. I like this 😀 Can I point out that you have used the port battle zones whereas you should have used the raid zones (settings | zones | all raid). The join circle is wider and AI starts at two of the four spawn points further out.
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
After the next upgrade, the map considers the following caps: Armor thickness 40% Armour hit points 40% Mast thickness 30% Mast hit points 30% Turn rate 25% Max speed 16 knots I am not sure whether or not the mast caps should also be 40%?- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks for the report. speed: map speed values are always estimates, cannot change it turn rate: new data, will be deployed with the next upgrade (coming soon) hit points: calculation corrected, will be deployed with the next upgrade (coming soon) Rounding differences will continue to happen.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Thanks, I have noticed it myself. A big update is coming soon including a fix for this.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
No, not yet. Only cap I know is 16 knots for top speed, do you happen do know the others for hit points and thickness?- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
It is the pixel in-game map.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
Not available in api data. Only prices of contracted goods.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
I did because of lazy loading. Fixed prefix and a hash.- 1,326 replies
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I apologise if i have offended your sense of celebrity, it is purely ignorance on my part. Sorry, did not want to be condescending.
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Really? 😂
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What are the caps now, like to change my map tool accordingly?
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
v8.14.9 2019-11-29 29 November patch new (s = seasoned) woods new seasoning shed changes to damage parameters (EXPLOSION_DAMAGE_ABSORB_MULTIPLIER, no impact on the map) for some ships maybe more, no patch note yet- 1,326 replies
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@qw569 I cannot explain the difference between the tweets from the regular url and the results from the query (result for Arenas is missing from the latter, this query is used by my map) 1. Result from twitter.com/zz569k
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
API data does not contain the port bonuses nor nation related information. Check for posts from @qw569- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
It is the speed without woods, so more a theoretical value.- 1,326 replies
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Yet another map: Naval Action map
Felix Victor replied to Felix Victor's topic in Maps - Development forum
What do you want to achieve exactly?- 1,326 replies
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Public "API" for Naval Action
Felix Victor replied to raskolnikoff's topic in News Announcements & Important discussions
Shop prices are available only for contracted goods -
Public "API" for Naval Action
Felix Victor replied to raskolnikoff's topic in News Announcements & Important discussions
No, we have to rely on @qw569's reports. -
Public "API" for Naval Action
Felix Victor replied to raskolnikoff's topic in News Announcements & Important discussions
Sample bash script to download all current API data and convert them to valid json files #!/usr/bin/env bash server_base_name="cleanopenworldprod" source_base_url="http://storage.googleapis.com/nacleanopenworldprodshards/" server_names=(eu1 eu2) api_vars=(ItemTemplates Nations Ports Shops) server_maintenance_hour=10 if [ "$(date -u '+%H')" -lt "${server_maintenance_hour}" ]; then server_date=$(date -u '+%Y-%m-%d' --date "- 1 day") else server_date=$(date -u '+%Y-%m-%d') fi for server_name in "${server_names[@]}"; do for api_var in "${api_vars[@]}"; do url="${source_base_url}${api_var}_${server_base_name}${server_name}.json" out_file="${server_name}-${api_var}-${server_date}.json" curl --output "${out_file}" "${url}" sed -i -e "s/^var $api_var = //; s/\\;$//" "${out_file}" done done