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Felix Victor

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Everything posted by Felix Victor

  1. Update to the current edge, which is based on chrome/chromium
  2. v10.0.3 (API data has now all ship blueprints on status 'not used'...)
  3. lol I have just removed the raid points with the recent update. Will put them back in asap.
  4. Actually it is either set or not, never seen a level 1 on any port recently.
  5. v10 2020-05-27 theme and layout improved estimated trade profits added (see below) ship compare: added png snapshot obsolete functions such as 'goto F11' and raid zones removed Trades between Vera Cruz and Pinar del Río (see below for a screen shot), take for example "Ivory (15k)": Ivory: item drops inVera Cruz and is consumed in Pinar del Río which will indicate the highest profit margin 15k: for each ivory you can buy in Vera Cruz the estimated profit will be 15k reals after both port taxes
  6. I have published the map's source code on github for your perusal: https://github.com/felixvictor/na-map
  7. Check for the data-*.js files. json files in lib/ at github.com
  8. Preview of the upcoming improved trade tool. Trades between George Town and Remedios (see below for a screen shot), take for example "Textile Machinery (13k/12)": Textile machinery: item drops in George Town and is consumed in Remedios which will indicate the highest profit margin 13k: for each textile machinery you can buy in George Town the estimated profit will be 13k reals after port taxes 12: the profit per distance is 12 (note that the distance used is not the direct line between George Town and Remedios through land but rather the shortest distance sailing on water)
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