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Felix Victor

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Everything posted by Felix Victor

  1. v10.8 2020-07-31 patrol zones added ship compare corrected and improved (ships can be cloned)
  2. v10.7.0 2020-07-19 port battle cooldown information added
  3. Port points, labour hour discount, trade trading company discount, shallow/deep water
  4. v10.4.4 2020-06-26 ship compare improved: more data added, boarding stats, in particular
  5. I am looking for boarding stats to add to my map's ship compare. Values without mods What percentage of crew has muskets? What is the base musket accuracy? What is the base boarding cannon accuracy? How many preparation points do you gain per round? Is there a base melee attack value? Is there a base melee defense value? Edit: na-map has been updated with the help of your answers. Ship compare now shows boarding stats.
  6. v10.4.2 2020-06-22 Port raid zones added for PvE server ship blueprints corrected ship compare: thickness cap is 50% now
  7. v10.4.2 will give you 114 thickness (due to the rounding issue this is as good it will get)
  8. Thanks for the report. I already wondered why frame and planking amounts were the same. Devs seemed to have fixed it, will do so, too.
  9. v10.4 2020-06-21 ship compare improved: difference shown as a percentage not the absolute value caps for side thickness (49%) and speed (17 knots) corrected mast thickness and mast/sail hit points will be calculated resistance percentage fixed roll angle and turn acceleration added pump and rudder hit points/thickness removed
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