drogoran
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Everything posted by drogoran
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the problem with a system like this is that you would have to provide insane bonuses to get people playing the smaller ships that are guaranteed to lose all this talk off not nerfing ships and keeping them historical seem to forget that ships irl dident have HP nor did they have any semblance of armor rating either whereas naval action ships do and it realy fk's tings upp imagine if a connie had similar HP to a trico how would that fight play out? or even more extreme imagine no HP at all and winning would have to be done by causing leaks and killing crew
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Dutch Ship of the line 82 guns 'Hollandia' 1665
drogoran replied to Ned Loe's topic in Ships of the line
im sure we will see ships from all timeperiods eventualy...unles the devs decide to just stop adding ships -
Dutch Ship of the line 82 guns 'Hollandia' 1665
drogoran replied to Ned Loe's topic in Ships of the line
i can understand it from a development standpoint unless you wana keep adding ships forever but from a gameplay standpoint calling a ship like this to old is bonkers -
it is in the loosers best interest to do as much dmg as possible before dying so as to recover as much as possible from the loss surrender is counter to this
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not sure why there even is a surender option there is no benefit to using it over fighting to the death
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Dutch Ship of the line 82 guns 'Hollandia' 1665
drogoran replied to Ned Loe's topic in Ships of the line
in before the "to old and obsolete" crowd -
Balance between Sweden and the Danes.
drogoran replied to Amoebozoa's topic in Current Feature Improvement Suggestions
thats how it is there is always going to be imbalances in player count between faction in a multiplayer game -
Pirate Mechanics Vote
drogoran replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
exactly as pirates should be -
Portbattle limited top rates (1-3)
drogoran replied to James Thomson's topic in Current Feature Improvement Suggestions
Planking imbalances on lower level vessels. We want to compact the planking integrity on unrated vessels bringing them closer to each other. This will increase variability and improve ship choices for shallow water combat. The difference in hp and survivability between a Navy brig-sloop and a privateer should not be as strong as it is now (almost 2.5x). is what the 1st content patch preview says, well the imbalance in deep port battles is even larger with a victory having more than 5x the durability of a cerberus/surprise and god knows how many times the firepower- 40 replies
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Portbattle limited top rates (1-3)
drogoran replied to James Thomson's topic in Current Feature Improvement Suggestions
only way to make sure something is rare is to putt a hardcap on it, like hardcap per nation not just battle- 40 replies
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Pirate Mechanics Vote
drogoran replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
well removing the ability of nationals to USE the captured ships would put a stop to the in my view issue of people capturing ships to use as risk free throwaway cannon fodder -
Portbattle limited top rates (1-3)
drogoran replied to James Thomson's topic in Current Feature Improvement Suggestions
ofcourse multiple changes would have to be made regardles of how you go about changing it point is there are no different roles for ships in the game if you have any ideas how to make smaller ships relevant in a 25 v 25 arena setting then let us hear it and curently everything else is irelevant- 40 replies
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Portbattle limited top rates (1-3)
drogoran replied to James Thomson's topic in Current Feature Improvement Suggestions
true but you also cant field 6 surprises for every victory as battles have a pop cap- 40 replies
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Pirate Mechanics Vote
drogoran replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
if they intend to keep pirates as a nation that is probably the best way to do it -
Portbattle limited top rates (1-3)
drogoran replied to James Thomson's topic in Current Feature Improvement Suggestions
another idea to mitigate line ship spam would be to slash down the differences betwen the ships in terms of health and armor so that for example a victory doesent have like 400% more hp and armor than a surprise- 40 replies
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Player characters limitations vote.
drogoran replied to admin's topic in Current Feature Improvement Suggestions
there is literaly no way to prevent people from having multiple accounts and characters if they realy want to the key is to make it inconvenient -
Pirate Mechanics Vote
drogoran replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
uncapturable pirate ports spread out across the map no port capping only raiding crafting everything that can be found in the port store posibly pirate versions of ships like the pirate frigate bam pirates just went from a nation to a unpredictable menace that could in theory strike from anywhere at any time -
i voted for a 4th rate primarily caus we despereatly need to flesh out the 4-1s rates we got more 5s then 4-1s combined