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Vizzini last won the day on June 20 2019

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  1. allow clan vs clan and this wouldn't be a problem
  2. If the hostility is slowed down / made harder to disguise with a basic cutter, then players will at least be able to try and stop the hostility, which imho would be the screening part
  3. GG to all If only the wars were between the clans involved, the outcome would have been different. Numbers and diplomacy told in the end. Elite small groups are good for the zone , not for a large scale war where you have to remember when you need allies and all that entails Russians won the gold medal for the war. Swedes were best fleet in battle
  4. @qw569😳 used to provide a hot zone map , where all the action happened the previous day. I am guessing a lot of the info you are after is in the api But if it is, why cannot it be used to keep a watch on the obvious alt farmers
  5. Vizzini

    shipyard level 2

    The last time I levelled my crafting, I concentrated on trader lynx and when Indiamen became available, I made loads of those and it didnt seem to take very long to get through the levels
  6. Toss a dub to the switcher so he can change nations ... oooh oooh
  7. https://steamcharts.com/app/311310#1m numbers are extremely steady and have been for a while. If you think in game drama is keeping people away... think again
  8. The process of switching nations isn't straight forward. Especially if you have items to shift. Couple this with the fact that some won't want to give up their safety , alliances , friends etc Now if the so called 'impossible' nations had their own starting port... or if shifting 40 indias of resources , 20 + ships was easy... then we would have already seen more of them
  9. as the other have mentioned plus a reminder. If you are fighting a lower level ship the opposite amount of xp. Example you are in a 5th fighting a 6th. The lower level player ( your opponent) will get more and you will get less. PVP as opposed to PVE should grant more IIRC Get yourself into a clan , preferably of similar time zone players whose company you enjoy and who like similar play styles etc .. more fun, more xp etc
  10. server problem would be ..everybody gets disconnected, 5 people or so would IMHO a probable internet / hardware problem on your end. I haven't had any server problem since the roll back as far as I can recall ? Not sure it's an issue on game labs end if it causes a problem for 5 or so people ? sounds more like driver issues or fried potatoes, sorry
  11. I think the Danes would probably send you out to negotiate too , with your head on a pike The idea just wouldn't work, Pirates outlaw battles proved that with their klingon cloaking device causing all sorts of trouble. Clans being able to fight other clans would only work, if we had no nations. The hysterical Historicals wouldn't be happy
  12. yep, we need the server to have enough players to be able to stay online so we can keep playing
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