The problem is you have to make a choice. Sacrifice speed for repairs. And if I see someone moving slow because they are loaded with repairs, I will damage the sails from a distance, and force them to repair them, then damage the hull while they repairing sails. As soon as they are done repairing the sails, I go back to sails, so the next time they have to make the hard call. Fix the sails, or risk getting sunk.