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Quineloe

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Everything posted by Quineloe

  1. Constant shouting at each other and childish insults in nation chat do not constitute for a proper civil war. And yes, The roadmap thread from July only lists UI improvements as significant milestones. This thread is about replacing one conquest system with another, that's not new content, that is altering existing content. I'm not aware of any other content. Ships are not content in itself.
  2. Let's be honest here, the game couldn't even get the pirates to have actual infighting. Odds are pretty low it will happen for nationals.
  3. That's odd, other EA games I've played before had a pretty clear content roadmap ahead. I'm not aware of any content that is scheduled here, I can't even think of anything to add to a PVP game when the game itself is lacking.
  4. What content is this you are talking about that is missing?
  5. I'll have to repeat my question: If you capture a port as a clan, do you have to take that port with all responsibilities and maintenance for your clan or can you set it to your nation, but without your clan owning it? If you have to keep the port and pay for it, do you expect the majority of the map to be white? because at 500k per day, our very active clan is not gonna hold a single port.
  6. Pirates sind nun mal easy mode, das ist Absicht. Lustig ist auch, dass admin in dem hauptthread mit ban-warnings rumgeworfen hat, weil es nicht um Piraten ginge, als Spieler genau das thematisieren wollten. Also selbst in threads in denen es um Piraten geht, darf man das Thema nicht diskutieren.
  7. I don't know what part you mean. "They can't barely" is simply wrong English. So it has to be can. barely means "à peine"
  8. What is it that distinguishes a fresh captain from a true newbie? Captain rank is what you get after sinking a bunch of Brigs and Snows. They can barely shoot a hull to deal damage. I guess captain rank is the first rank where the ship you need is moderately expensive and all those looted 6pd cannons aren't good enough anymore to outfit it, so you have to buy cannons. I.e. the point where losing a ship starts to really hurt. Also the point where you do missions that gankers can enter with fifth rates? So it's convenient from the gankers point of view to label captains "non-rookies" that are free to kill, because they can't possibly hit them at a lower rank due to mission restricting entry to 6th rates...
  9. What's your definition of rookie? 60 minutes in the game, then free to kill? Most players are rookies in this game and will never become anything else. I've seen players without understanding of the most basic mechanics of the game in Victories.
  10. Feels like 99% of all posts of *that guy* is "go play PVE server".
  11. Zu keinem Zeitpunkt in diesem Spiel hatte der clanlose Spieler jemals bei Port battles irgendeine Rolle gespielt. Außer als Störenfried, der in einer Surprise "nur zuschauen" wollte. Das ist so, als würde man sich bei einem high fantasy MMORPG aufregen, dass man solo nicht raiden gehen kann. Diese Änderungen haben in keinster Weise zur Folge, dass ein Solospieler irgendwo zurückstecken muss, in der er nicht schon vorher hätte "zurückstecken" müssen. Ich kann mich nicht daran erinnern, wann ich das letzte Mal einen Clanlosen Spieler in einer Port battle sein schiff riskieren gesehen hätte. @Qwis als PVE server spieler kann dir das gesamte Thema komplett egal sein. Die Häfen um Gustavia werden allesamt neutral sein und weiterhin benutzbar bleiben. Für PVE ändert sich einfach nichs.
  12. I like your post, but I hate your habit to constantly reply with links to threads. nevermind that you can still just run out of repairs no matter how effective they are on the OW. Does not solve the issue one bit.
  13. maybe not everyone has three accounts and some people actually need to juggle economy, storage and combat related outposts all in one.
  14. yep, paying 15k outpost fee every time you need to resupply surely is just that extra money sink that PVP needs. But instead of being a negative nancy, you could come up with an actual reason why PVP should be stifled through repairs. I'm waiting.
  15. because that "Skilled" captain is happy to leave port with a fast ship that goes 11.8 because repairs weigh it down. You should be able to resupply in any friendly port. It favors PVP. Having to sail home because you're out of repairs does not favor PVP.
  16. Speaking of European traders and Shop NPC - can we have Rig repairs available in *all* ports? Nothing like "oh boy, game over tonight, I'm out of repairs"
  17. I wonder if you can just capture a port and set it to your nation without having it stuck to you, draining maintenance cost. e.g. SLRN captures a port, but doesn't want to manage it so they can set it to "neutral British".
  18. The funniest part about this is, rewards for PVE combat have actually been increased with the BR based reward for solo players in 10.0 . Way back when you got damage and a flat kill bonus, you got roughly 85% of the gold for a fifth rate NPC - I dug through my screenshots and managed to find some numbers to compare. So no, PVE rewards were not toned down at all in 10.0 compared to Spring/Summer 2016. Strawman. Newbies sail fifth rates. be careful, you suggest PVE content to *that* guy, all you get in response is "play PVE server"
  19. I don't think this will ever make it live. It was also far too vague. 50k - that's roughly what you get for a 4th rate combat order if you get two ships .- if you get only one, you get far less. Another flaw in the system but meh. I seriously doubt he'll ever let us walk away with 400k from such a mission.
  20. Who said that? Your player with 20 hours in the game and his built frigate is already is a lion now? I get your logic. "Your grace period of 60 minutes is over, you are now valid prey to veterans with thousands of hours in this game". I just don't share it.
  21. Nope, it's not a much larger negative. It's still a more severe loss to lose an outfitted fifth rate than it is to lose a captured free LGV trader with a cargo hold full of cheap resources.
  22. Uhm, I am objecting to something that admin himself declared to be a bannable offense. That's not a "play style".
  23. Anyone who damage farms by sinking ships is broadcast to the entire server on combat news. Not viable.
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