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Everything posted by charognard666
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Faut il comprendre par la que : pendant 3 jours apres la conquete, on ne pourra pas lancer de flag depuis ce port ?
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9.8 Damage Model Poll
charognard666 replied to Unsubbed's topic in Current Feature Improvement Suggestions
The damage 5.0 is great, more realistic, it need many tweaks and first are coming. I'm a satisfied tester customer -
Great news dear friends
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Strong chinese and canadian community ??? Are u serious ?
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In France nobody really want war with Swe or Dutch, I can say 99% of french players in clans would like see them as allie and friends... I hope we'll find a way to reach it. We re in the same map sector, and i think we need to work together. Dane, Swe, Dutch French must find some diplomatic and ways to live in peace.
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It's true, but we haven't any other choice, we have a traitor nation as neighbour and alliances to honor... We can't choose all our wars, sometimes, you are simply push in, and do what it needed to be done... And personnaly i don't like be at war with dutch, but again, it's the alliances game.
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You swe captains, acting like traitor to french since mouths, you are helping brits, our declared ennemi, and you lead severals flags against Danes, our allie, in order to help brits in West. Are you really thinking you'll be able to play on 2 side for long times ? Staying in peace with us and in the same time attacking our danes friends ? You are complaining about pirate want attack your home water ? You'd better think about it before attacking them. You should stay neutral, and don't attack with ports the anti-brits coalition. We can't let you smash our allies with the wood and the silver we are providing friendly to you ! this situation is only your fault, our nation is only applying his alliance, cause we can't let you help brits to strike the Danes and Pirates and, by extension, the French. I don't considering you as an no end ennemi, and i really hope you'll join us in the future against the only real ennemi of all free ppl and country... Ps : I don't speak in name of French nation, only on my name and about my clan is seeing this situation.
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31 ships sunk.... yes but really sir, are you really thinking loosing constitutions, trincomale, 3rd are something we are care about ??? Just in my guild we can loose 10 4rate by days without considering it like a loss sir.
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Lol Screen -> your flags was neutralized mission success In pb, the only i have made with you : we loose 5 first rate and you 4, we loose 3 pavels and you 6 despite your br superiority... if you want post Screens, post all kind of Screen shot not only those where you win ; ) From my perspective I have really a good fun with you dutch captains
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Alliance des Corsaires Royaux [ACR]
charognard666 replied to charognard666's topic in Naval Action (en français)
Oui fuzi, l'organisation du craft est relativement bonne Bien étant donné les effectifs actuels, nous arretons le recrutement, le temps que la cohésion se fasse avec les nouveaux, et d'y voir clair dans les actifs / fantomes et de faire le menage qui s'imposera dans le rooster. Au plaisir de vous croiser en mer, ou au port -
Alliance des Corsaires Royaux [ACR]
charognard666 replied to charognard666's topic in Naval Action (en français)
Un Up, capitaines expérimentés ou novices, nos portent sont tjr ouvertes aux gens de bonne volontés souhaitant integrer un groupe soudé et actif ! -
War and Port battles rework - moderated
charognard666 replied to admin's topic in News Announcements & Important discussions
Fine, i like it. Nothing to say, it look really fine ! I like all these ideas... look fine to. After reading all your new suggestion post about diplomacy, war, wind and crew, i can say, if all this stuff come in game, NA will be my main, and surely, like now, the only game installed on my PC Can't wait to play this game ! -
Port Battles : Spectator Mode
charognard666 replied to Jeheil's topic in Current Feature Improvement Suggestions
You are asking à ghost mod for the fleet leaders.... desagree -
True Seriously, in any clan, you'll need TS or other vocal software, try to use it only to listen
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I m desapointed to see there are more casuals players than harcores sandboxe mmo gamers in NA...
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Teleporting ships must go. You want bring victory fleet to the front ? Just sail it with escorte and take all the time needed. You want move resources, sail it. You dont like sail and haven't time, can't do anything for you...
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I'm sorry, but really, this thread is ridiculous. The actual mechanic work fine as any other mechanic tested or will be tested in future, the main problem is just nobody want to adapt to new mechanic, you are focusing on what you tell bad aspects, and don't adapt... In my clan we were disapointed by change, but we have simply change our playstyle, we don't tag a single surprise at 10 like before, we re making bigs ships groups or light ships groups, depending our target, we stay packed and all run fine. Concerning reinforcements, the new rules are greats and the tagging is now very important and tactic, you can cut escape vector of your target it's very fine. An concerning big ship ganking, i'm sorry, but if you sail a bello/ pavel/ vicory alone into a ganking zone, our just alone, you must expect to be ganked and loose it, it will not be the BR fault, but only yours to sailing it alone.
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Remove 1.5BR anti-gank programming
charognard666 replied to Bach's topic in Current Feature Improvement Suggestions
Well in fact, after some ganking days in Briti waters, sinking any ships in view, it's really boring to sink a surprise/renom/trinco/cerb even a 3rd at 8vs1.... Forcing ppl to take some risks (some because 3trinco or consti vs anything still easy) is a good move for me. the 1.5br isn't making all fight fair, it just limit the ganking to something less boring for the 2 side of a fight !!!!!!!! And if you have a video, where someone sink 2-3 ship during a 6v1 battle, i'm really interrested ! And i'm talking about a real gank squad, with trinco/ reno and consti. -
Non pas pour ce patch
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Capping NPC'S
charognard666 replied to Ojibwa_Wind's topic in Current Feature Improvement Suggestions
Ans now you ll cap players ships, nothing have changed, exept you need some skills to cap a ship -
Remove 1.5BR anti-gank programming
charognard666 replied to Bach's topic in Current Feature Improvement Suggestions
Well may be the 3 players outside can go an looking for an another target ??? Just let us test this and we'll see how it work and if players are happy or not with this, we are in ALPHA and you are talking about an very old game, if NA live for 5 years, it'll be great and no one features will be make players quitting, only the time and the new games on the place will drive players outside...