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Barbancourt

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Everything posted by Barbancourt

  1. So, basically sail a disposable oak/oak ship packed with carronades up there and play bumper boats for one battle hoping you get your 20k damage before getting sunk. Then build another oak/oak ship to do the same, etc, etc. It doesn't really seem like an authentic PVP experience. Still struggling to find a game motivation for risking good ships in PvP, which is what we really need.
  2. I enjoy roaming the map. If the size of the map is that small It's going to be really hard to get around without getting sunk, which means a lot more time spent hauling materials.
  3. I thought I read that the game tried alliances a year or so ago and it just resulted in the largest factions being allied with each other?
  4. You can't attack anyone because of either all the stupid deals that have been made between clans that we're supposed to follow, or because trying to make a port battle or doing PvP triggers punitive RvR.
  5. Hold on there - who do you think keeps the world running when the 9-5ers are at home watching youtubes?
  6. So basically you want few nations, and at the same time you want to be able to force all of the other clans out of the nation...but they'll have nowhere to go, just have to quit the game.
  7. So you think there are too many nations, but you're in favor of fragmenting the game even further into clans? Doesn't compute.
  8. Same thing happened in the same place when I was in France
  9. I dunno, GB was able to roll out multiple fleets to smack us around with
  10. f11 coordinates aren't needed to find your position as long as there are port distances on the trader tool that you can triangulate with. I've never done this f11 coordinate thing, and between the protractor and the trader tool port distances I never get lost.
  11. I spend most of my time in the game looking over the rear end of an LGV while scanning the flat horizon for baddies zzzzzzzzzzzzzzzzz.
  12. Something is missing from the map. Where is the sea monster that should be lurking over on the edge?! Come to think of it...are cannonballs effective to fight off sea monsters?
  13. When leeway was new a few weeks back I was getting blown backwards while turning though the wind, and as soon as my rudder touched bottom I was stuck. My ship could rotate around its center but its speed was stuck at zero, and my ship started getting blown over on its side so the AI had a nice shot at my belly while my guns were pointed at the sky. I suicide-boarded the AI ship to end my misery.
  14. Please place at a bit less travelled area. It's already dodgy enough getting in/out of places like La Mona or Shroud Cay. I don't want my shipyard blockaded.
  15. I'd like a fire keybinding for each individual deck, rather than the clunky process of locking/unlocking them.
  16. OK, say you have 5 ships. You still don't know how many dock slots you have. Easiest way seems to be checking the price for expansion. Somewhere somebody must have a table of how much more dock slots costs. For instance going from 17 to 20 is a ridiculous 9 million.
  17. There are other bugs with tag timer too. If I reset a tag myself it will then reset on its own at around 10 seconds(?) before finally completeing.
  18. Unfortunately they can't fix your poor connection/route. You should pursue that with your ISP, who can diagnose your connection and maybe even change your route to NA servers. When my girlfriend's Apple products are hogging up all of the internet bandwidth I actually have a lot less connectivity problems with Naval Action than I do with some other games. (I don't recall ever having the exact problem you describe "disconnected client.exe stopped working" no matter how bad my connection has been)
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