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Everything posted by uldo
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Important: Release information and next steps
uldo replied to admin's topic in News Announcements & Important discussions
This is nice. I didn't play much during OP, but i guess i'll be coming back -
No one has suggested "SCUMM Bar", seriously???
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Added 2 neutral ports - Pitt's Town and Baracoa for beginners, so they atleast know where they are... On previous posts - I agree. The only thing I don't like is that I have to use map outside the game...
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almost got a heartattack...
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With detailed links in spoiler. Most of them, if not all are Wikipedia links, if you have better please change it. Also I'll probably suggest "Anchor" bbcode, if that gets implemented it would be nice to add them to this post. p.s. Copy/Paste if you want to use it and ignore wrong color coding... Preview: Code: edit: Added preview...
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'Confederacy' American Frigate 1781 (With Plans)
uldo replied to Ned Loe's topic in Frigates and similar ships
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Have you tried this? also a little explanation about it
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Add checkbox "Request approval" when creating post/thread? Just like when warned/new users get to have approval for each post add posibility the request approval. It may come handy to avoid posting sensitive information. As example I would like to post few things but I'm not sure how the staff/devs will react to that, so i can check "request approval" and if it gets approved it's ok, if not - clearly it wasn't. If I recall correctly it was done via "hooks" in IP board. I can post code later for that. Not at the moment tho.
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it works just fine... note the address - ts.theadmiralty.eu. problem I've seen is that people try to connect to ts.theadmirality
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Danish Flagships form the 17th (Mega Mix)
uldo replied to Sir_Wiener_Von_Snitzel's topic in Ships of the line
These ships are amazing. Also I think this quote fits in here just perfectly.- 17 replies
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- danish
- ship of the line
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(and 1 more)
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this could fix your problem...
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Nice to hear that your problem is being looked at. Hope to see you soon in the "seas" of NA
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Have you checked logs? in you game logs directory (default C:\Program Files (x86)\Steam\steamapps\common\Naval Action\logs or in Steam --> right mouse click on NA --> Properties --> Local file --> Browse local files) there's a "custom_[date]" logs. Check at which point it hangs and what it says. DON'T POST THE WHOLE LOG HERE!!! It contains information that shouldn't be publicly shown. If devs ask - that's a whole different story.
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put it in this thread: http://forum.game-labs.net/index.php?/topic/509-little-things-youd-like-to-see/
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For me it's all except Shadows, Color blind and transparent sails. Run as admin - tried before and tried again, doesn't help. Bug reported ingame. Edit: Also as I've said in the report and other topic, I have two video cards - Intel HD Graphics 3000 (Default and power saving) and AMD Radeon HD 7650M (High performance). I don't think it is related, but I've seen the most strangest bugs by things that shouldn't really affect it (not in NA so far).
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Bug reported ingame. That doesn't affect water particles. That is affected by 3 settings - Water quality, Anisotropic and Anti aliasing. One thing i just thought of - It can be related to the fact that I have switchable graphics. As in I have Intel HD Graphics 3000 and AMD Radeon HD 7650M. I can switch between them for each application seperately or in general. Logs contain Intel, but infact it's using the AMD card. Confirmed by watching at loads and tried running on both and the differences are huge.
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Main differences are One you can use, other you can't. That's all you gotta know at the moment.
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Yes the blue thingy on the water is the problem. Will do so. The reason I didn't do it, was that it attaches only one screenshot to the report and since it changes depending on the graphic settings I thought that posting on forums might be a bit easier.
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Intel i5-2430M @ 2.40 / AMD Radeon HD 7650M So I have this: On Ultra: on High: on Medium: on Low: on Water Low: on Water Ultra:
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"Custom" graphic settings are not stored. I have to change them every time battle loads up. It's a bit annoying since I want my LOD and textures on max and some others, but i can't play on "High" preset. So from where does Unity get those settings? It's simple with the presets, they are set within the game build. Registry? Then what keys and values? The shadows quality and some other are hold in the registry, but since keys have some weird suffixes I didn't try to play around in there. A file? Where and how it's called? I didn't find anything related to my problem in there (Including %AppData%). Also console and log files didn't give away anything that could help me.
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I guess I'll have to send to GL my 1,6y old daughters sleeping schedule... Bad timing