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Found 9 results

  1. Server: Peace Ingame-name: NoShipSails4ever (mine, not of the bug report sender) Report: NAB-103542 Question: his question was mentioned in the report as he said, but for response reasons i will repeat it here with some additions It's regarding a bug report of a mate that didn't create a forum account so far. so i write for him here. it is related to a port raid that will happen after tomorrows maintenance (Tuspan). Back in this announcement it was written that only 2 poor / under-developed ports get raided per day. the port in question has 15 of 40 poin
  2. I'm not trying to tell Devs what to do with this poll, but rather i want to see what the community thinks. What do you think about adding Multiplayer? For me personally, i would like multiplayer to be implemented because the option to play against someone else on the same terms is just too great compared to AI, especially with game like this, where you can apply your own naval doctrine and design your own ships.
  3. Just 2 simple questions. What do you want the ship designer to be like in the future? (For example, how restrictive do you want part placement to be) And do you feel like the designer will be updated anytime in the near future? For me personally I would want complete freedom for where stuff can be placed on a hull. I could see some players who play this game for more of its realism not being a fan of that so maybe make a setting that controls how much restrictive it is on placing stuff. Sorry for any poor grammar or spelling.
  4. Hi. I have a question about the mechanics of capturing ships that I don't know if it can be done. If I win a boarding, now I only know how to change the main ship, the one I drive, but I want to change another smaller boat that is handled by the fleet AI. For example, my main ship is a Belle Poule and my IA fleet handles a Cerberus, if I win the boarding to a Surprise I want to change the Cerberus AI. Suppose I have the complete fleet and I cannot add another, as is the case, I have to change one. Is this possible to do? How? Thanks. Greetings.
  5. Have the devs said how realistic game is going to be? I've seen posts talking about adding more realistic stuff and others saying the opposite.
  6. So i got the game yesterday after watching a youtube video, and ive been enjoying it thoroughly so far just playing with different parts trying to get trough the academy challenges, however, when i looked at some earlier (concept?)art of this game while browsing info i saw ships with different colors of paint, will this be eventually added into the game, or will we even be able to give our ships a different coat of camouflage (like the dazzle patterns some ships had in WW1) ? Great baseline you already have made for this game, loving the designer, keep up the good work.
  7. Hello Everyone. I wanted to tell/ask something. The time frame of ships in-game/that are possible to be in game are ships that are build in 1690-1820. This means we will get lots of 18th century ships , gotta love them. Dont get me wrong , i love 18th century ships , they look awesome , the sailing is amazing. They all have something great. Gotta love those ships. But what i was wondering: Why not make the time frame a little...wider? With this "wider" effect i mean: 17th century ships. Reason: I personally love the 18th century ships , they are awesome in all kinds of ways. They are nat
  8. So I recently read an admittedly quite irate review on the steam store page in which the player said that in order to get first rate ships you are required to play PvP as it requires a currency you get in PVP. Is this the case? I was under the impression that you could get a first rate in PVE either by gold purchasing it or by crafting with converted PVE currency?
  9. I would like someone to tell me how you have created these gorgeous 3d models.
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