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Amazing ship fx breakdown (Crossbones)


Devante del Nero

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So much effort, talent and expense... to create something that looks so goddamn shitty. It's like taking a random civil engineer off the street, giving him a billion dollars and a team of masons, and telling him to go build a replica of Notre Dam. But then for some reason you forbid him from looking at any photographs of cathedrals or even having a single Catholic on his staff.

 

Just goes to show you how fortunate we are with our development team.

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Rendering like that takes an insane amount of time - hours in some cases.  Maybe 10,15 years in the future?  Perhaps sooner, but the state of the art for fast rendering games is very different than the state of the art for graphics for movies and television, where an artist may have weeks of computer time spent rendering effects.

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