Jump to content
Game-Labs Forum

Thundershield

Tester
  • Content Count

    111
  • Joined

  • Last visited

Community Reputation

44 Excellent

About Thundershield

  • Rank
    Able seaman
  • Birthday 07/28/1992

Profile Information

  • Gender
    Male
  • Location
    Forty Fish O' Clock

Recent Profile Visitors

514 profile views
  1. I'm actually quite sure the Octavius is fictional. There's no names or registers connected to the story available online that I could find.
  2. But it is from 1753. The Dano-Norwegian navy, like many other monarchies decorated their ships very ornately. I believe the devs have stated the time limit is 1650-1810, give or take a few years. I for one couldn't get behind the devs focusing on a 16 year period of ships as opposed to the entire age of sail. The current line up of ships is already very varied, timeline wise, but I wouldn't say It's a WoT world.
  3. This has actually been brought up lots of times. Last I heard about it, the devs stated that more smoke would take a heavy toll on performance. Too much, and the game could be more or less, unplayable.
  4. That depends on whether the ships design, or the name is under copyright. Regardless, Game-Labs can ask permission from Disney to use either. It's movie qualities might not be, but the ship was constructed to be seaworthy. Basically, they just rebuilt a propeller driven ship to look like a pirate ship. So the ship can sail. In game all you have to do was apply the games physics to the model. In game, It wouldn't be remarkable in any way. I'm not sure how complicated it would be to model the ship from scratch though, as you say, to be completely realistic. Correct, and just l
  5. Sure. It's not an overpowered ship, It's within the time frame, doesn't have any glaring advantages or disadvantages. All in all, It's a pretty mediocre ship, she just looks fancy.
  6. Just for the record; I support adding fictional vessels eventually, once there's a solid selection of historic vessels.
  7. But you're open to adding fictional vessels as well?
  8. I'm re-reading this to get a better understanding of your proposed system, and figuring out the map you made. But I'd like to point out, that a system that can be completely undone by the use Teamspeak, has vital flaws since you cannot, nor should you, forbid people from using it.
  9. I support this. As far as design goes, I'd like the developers to be given somewhat free reign over this particular ship. Since there's no definite plans for her, It gives them some room to be creative, which I think would be great for them, and us since It's an entirely new and original ship. Of course It should stay true to known facts and such, but It's a chance for a real unique ship. The criteria for acquiring it, should It ever be in game, would be an interesting discussion too, but I don't think that just because real life Pirates rarely used ships of her size, that this should
  10. Neither were Admirals however. They were heroes in my opinion though. I think It's important for us two nations not to get caught up in "who was who" with these matters though. For the entire period in which this game is set, Denmark and Norway were essentially one Kingdom (Denmark-Norway is the correct name when referring to the union). I've mentioned a few times before, and will continue to remind the developers that the in game representation of Denmark in NA, which is confirmed to be included, should be named Denmark-Norway to reflect the fact that for over 400 years, our two Kingdoms
  11. I'd like to clarify my stance on this suggestion; I would love to see marine fauna in game, but not necessarily as AI encounters, but purely cosmetic things. To me, It's a lot of unnecessary extra work for the developers to start coding krakens and fishes. But simply animations of animals while out at sea would really help immersion. A "kraken" (I think we just need clarification on the terminology), or colossal squid would just be a rare sighting among these, I'd find that quite thrilling.
  12. No, that's the popular assertion. Which provided the following description of the "Kraken": "because the times he has shown before men, he has appeared more like land than like a fish." "It is said to be the nature of these fish that when one shall desire to eat, then it stretches up its neck with a great belching, and following this belching comes forth much food, so that all kinds of fish that are near to hand will come to present location" "but this great fish lets its mouth stand open the while, and the gap is no less wide than that of a great sound or fjord" No
  13. In my earlier post I actually said I was for this suggestion. But the Kraken as depicted in popular culture, is not real. There is no scientific basis for it, at all. You will never find a ships log detailing an attack by one, a carcass washed ashore or indeed any evidence that a cephalopod of the reported legendary sizes ever having existed. If some variation of the Kraken existed, It could be a Colossal Squid, but even then, even the most extreme scientists put their size estimates far below what could attack, or sink ships.
  14. I doubt that the community would approve of a fictional monster being in game.
×
×
  • Create New...