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IronKaputt

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Everything posted by IronKaputt

  1. Something particular you have in mind?
  2. Until we'll have some damage control minigame, some single alarm on ship you currently control for atmosphere would probably be enough for me, or it may become really irritating really quick. Now that alarm should yell all the way. @Cptbarney proposed some poi-mod for dat and me likey 😁 Positively love the idea. Some horns would also be nice to hear. And, of course, AA sirens in the future. UPD: collision alarm (video title is misleading)
  3. ...and so the mystery of single dislike was solved...
  4. So very much hope so, especially for hard-to-mod stuff, like dat adorably chubby Kamov-like helis 😍
  5. And possibility to beach the ship to avoid sinking. Community is the key, methinks: cult classics like original Fallouts and Jagged Alliance 2 got some tools developed by modders themselves, if I understand correctly. I also very much hope for base game success - for Skycancer DLS.
  6. This makes me want to tweak not only shell/gun looks and specs, but it's sound as well. [hardbass intensifies]
  7. And some juicy tech for and against them I see my 20-inchers as 5,5 cal low-drag SAP, hopefully.
  8. Deck tecture sure looks amazing - so very cosy 🥰. I wish we can choose our ships flooring, affecting cost, visibility (option to soot the deck?), accomodation level and, perhaps, some level of prestige) and have option to remove wood panels during wartime to cut repair costs - that would be soo cool! Srsly though - small detailes makes the ship. Hull names already been mantioned, I hope for some heraldy, ribbons/stars and kill boards one day.
  9. That. I hope for some mine warfare, so I could equip my ships with paravanes. And degaussers - the more I think about, fuze tech alone adds some much fun and gameplay diversity.
  10. Bursting charge percentage slider should also be available. And a tech branch to put more filling in HE.
  11. That's why I think they should have start with off-brand, modular hulls and components and add iconic ships later. I also hope we'll have more control over hulls specs (and looks), like belt inclination, bow shape, welding etc. Never actually played RTW, but enjoyed greatly reading the tech trees. Would be sad to just "research modern hull II" instead.
  12. Yeah, if they just dropped these in the first place (Alpha 1, ideally 😒), I would be happy to wait for the rest.
  13. Source? I only heard about 780 kg Long Lance variant. Six-tube launcher also would be nice. Streamlined shells (I absolutely adore boat-tails), filler % (1,5-3% for AP, up to 15% for HE), dye (and perhaps tracers) color, fuzes (especially for torps). For guns and mounts: damn RoF and traverse speed, reliability for both cases, barrel life (chrome plating and wear reduce additives), weight reducing tech, base accuracy of course, gain-twist and gradual rifling (dunno if it worked together, but I'm a greedy perfectionist). Would be sad, if I'll have to simply mod meself some fancy stuff, for it is kinda unsporty.
  14. I wish designer to be more like LEGO and less like model kit. Pre-arranged superstructural gun placement is killing me 😒
  15. Why? She looks good, so what's the catch?
  16. Same here, in case we won't get Space Battleship refit kit in vanilla. Nice upper casemates BTW.
  17. Please... We won't agree on nothing less then Star Battleships with six-gun supahlazor turrets. With proper flash protection this time, of course
  18. When I saw "like" under this message I had no doubts it was Barney who left it 😁 My vote still goes to active-reactive nuky goodness 😜
  19. Composite, I presume? I ain't afraid of no rockets, but dat shaped charge shells... it's scares me 😰
  20. Perhaps red sections should have higher chance of overpen, but be more vulnerable to HE rounds?
  21. And triple superimposed side secondaries. I was very tempted to give my BBs 8-inch secondaries — for better accordance to 4x4 20-inched main battery, but I think 6 inches are better DP-wise. Also, dat fat cases raining from above 🤔 That's no Mt. Fuji, that's IJN Fuji. Firing Long Lances. Also a french-style Tillman — cause three-gun look is most iconic 😎 Right now I hope for more control over muzzle velocity and rate of fire — thicc shells can be (reasonably) fast too 😭 Perhaps a line of off-brand, but maximum LEGO-esque hulls. Otherwise it's the same ship syndrome indeed. Also more control over existing hull specs in general wound be welcome. Belt inclination or hydrodynamics for example — even if it's not backed up with visuals. Close range could be counted with higher overpen chance, if they doing it "for balance".
  22. Forget A-150, we now can fulfill Fujimoto's dream. With french turrets no less (I was extremely worried if we'll have such design). Now I can finally exhale in relief. ...when inhale and continue whining for 6-inch vertical quad secondaries, double superimposed central placing options for them, all-angle loading (you know, like on actual Richelieu) and fun bags. No rest for the wicked!
  23. Practical? Debatable. Realistic? Quite enough.
  24. Petition for "Powered by a Forsaken Child" propulsion option.
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