Yes, had that too.
I am quite alright with the shell debuff I must say.
Looking at Jütland for example apart from the BCs that went boom rather spectacularly the Germans lost one (!) ship but had lots and lots of ships with hundreds of holes in them.
So the shell damage strikes me as more realistic than before.
As for the torpodoes...
They were already too weak against battleships in my esitmate.
https://en.wikipedia.org/wiki/Action_of_22_September_1914
Three armored cruisers sunk by a u-boat carrying eighteen inch torpedoes.
https://en.wikipedia.org/wiki/HMS_Majestic_(1895)
https://en.wikipedia.org/wiki/HMS_Triumph_(1903)
https://en.wikipedia.org/wiki/HMS_Pathfinder_(1904)
Two pre-dreadnoughts sunk and a Scout cruiser, all by the same u-boat, all falling to 20 inch torpedoes.
And yet even destroyers frequently survive multiple hits from 24" as long as their bulkheads are sufficient; A 24" torpedo is about 3/4 of a ton of explosives applied directly to the hull combined with the structural integrity being strained by the ship "falling" sideways in the hole in the water caused by the displacement of the torpedo explosions.
Even smaller torpedoes like the 21" and 18" ones still brought a couple hundred kilos to the party.
Torpedo damage needs to be buffed.
At the moment, within the world of UA:D there is no reason to develop the destroyer, for torpedo boats are harmless.