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Red Dragon 13

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Everything posted by Red Dragon 13

  1. Will be the Shallow´s Queen!!! Love that, thanks. Her 2 more famous battles were in the Rio de la Plata, shallow waters indeed!
  2. That is quite less than the real thing imho Besides the real one was copper plated
  3. Devs and folks alike, regarding player identification in OW: Why not supress it completely? You wil not know who the other guy/gal is until he/she decides to show ID (i can hear "Hoist the Colours!!!) or approaches within let's say 1km. Friends and foes alike, with maybe one sign in case he/she belongs to your clan. Maybe also with an interface to agree or not agree to show IDs simultaneously. And ships and fleets recognizable only by visual/spyglass is great. Only in battle groups and battle instance you know who are the other guys involved with or against you, what ship they are in, and the rest we already have now. Would love to hear from you all guys!
  4. Devs, regarding player identification in game: Why not supress it completely? You wil not know who the other guy/gal is until he/she decides to show ID or approaches within let's say 1km. Friends and foes alike, with maybe one sign in case he/she belongs to your clan. Maybe with an interface to agree or not agree to show IDs simultaneously. And ships and fleets recognizable only by visual/spyglass is great. Only in battle groups and battle instance you know who are the other guys involved with or against you, what ship they are in, and the rest we already have now.
  5. If there are developments of these ideas, please take into account Patrol Zones (a.k.a. Suicide Row). Getting killed there is the norm.
  6. Both servers are having problems, maybe it is a Steam issue
  7. Poor Sweden. Beeing eaten alive on all sides... Redii go back please please pretty please!
  8. They should stay open forever only to join the weaker side imho
  9. Is there any reason why the only possiblity when you don't want an outpost or building anymore, is to destroy it? and at a cost besides? I suggest that both outposts and buildings could be bought and sold between players, maybe via de trade window. Or through the contracts mechanism. Or both, even paying the corresponding taxes. I started a topic in Suggestions with this. Thanks for any inputs you may have.
  10. Is there any reason why the only possiblity when you don't want an outpost or building anymore, is to destroy it? and at a cost besides? I suggest that both outposts and buildings could be bought and sold between players, maybe via de trade window. Or through the contracts mechanism. Or both, even paying the corresponding taxes.
  11. Admin, will gankers have any limit on their repairs in this situation?
  12. Disastrous development, devs. Think twice, you are expelling most of the new players the game got since this reinforcement zones exist.
  13. Or you could allow clans to fix much higher taxes (50%, even 100%) and since this extra money goes to the clan, clan members would benefit or get refunds, etc
  14. Comrade, even being right in your comments about the greatest tragedy of the XXth century, its causes and its aftermath, please do not take it personally or as an insult, I really can´t see hate, only players/forum participants poking fun at others and ready to get their due back and, as I see it, no harm intended. NA is a game and the forums also are one. I really don´t see any insult in taking one of the best cinema situations regarding the fall of the nazi and using it to make fun of some co-gamers. With all due respect for the fallen and a commitment not to ever forget.
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