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kumisz

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Everything posted by kumisz

  1. I have been thinking about moving to PvP1 from PvP3, but I think its best to stay there and wait for a server merge/wipe to happen.
  2. I personally think that more diverse PvE gameplay, and national diplomacy would be the most urgent priorities. I voted for PvE.
  3. Why, the marines were awesome during the boarding rock-paper-scissors game.
  4. kumisz

    The Essex

    How is the stability? I heard it heels quite a bit but dont know if its a Trinco-level of heeling or better.
  5. In the movie, it took an entire broadside of carefully aimed shots (some missed, most hit) to break the mast.
  6. Galleys would bring a whole new dimension, althrough I don't know if it is possible to implement the pulse-like propulsion on the oars. Interesting thing, even if not real world: in the Song of Ice and Fire, there are some sea battles and a very common thing that gets mentioned is that the galleys lose oars due to ramming. Like, a big war galley has lost all of its left side oars and is crippled in the middle of the battle, and in that case, losing that ship is imminent. So, to be able to avoid that, we should be able to retract the oars to spare them.
  7. Those little ships are adorable. Are they screw driven or sails?
  8. Bad luck to have a woman on board (according to Mr. Gibbs)
  9. One of my favorite occasions (not in this era, and not quite a naval battle, more like its aftermath): In 1905, after the battle of Tsushima, the surviving russian ships that were fast enough to flee from the japanese fleet after the surrender of the remaining russian ships, made their way to the original objective, Vladivostok, or fled to chinese ports to be interned until the end of the war. The destroyer Bodriy, on board with the survivors of another russian ship, decided to sail into Shanghai, but was hit by a storm, and in the strong upwind, it could barely move forward at full steam. By the time the storm ended, the ship ran out of coal, and the crew set up the emergency sails to try to reach the coast, but the food and water rations were also running low. In the end, the starving crew even drank the water supply of the boilers. A few days later the ship was found by the british cargo steamer Qualin, which towed the destroyer to Shanghai, where it was interned. Source (hungarian but a lot of good images): http://acelmonstrum.host22.com/csuz.html
  10. (hidden in the cover of his office desk) ...does...that...mean we are getting these in the future?
  11. People should use Small and Large battles more, for instant PvP action.
  12. I don't speak russian, just saw the format is like patch notes.
  13. Just days ago, you suggested that crew should work like labor hours to prevent people from spamming 3rd rates and not caring about losing them (which was a good idea). Now you want infinite pvp gameplay with no consequences (like losing your ship and getting set back to the nearest port you can dock at). I can't follow you.
  14. Or at least just furl up the sails and stop if you DC, but you could get back in if you reconnect. Currently in the moment you disconnect, your ship surrenders to the enemy, and you lose it instantly. Your mates can claim it back and give it back to you as a separate 1 dura ship, but its not the same and it works only if you have teammates with free time.
  15. Is that so? I am yet to reach those heights so I never knew.
  16. I think the gold upgrades (if I understand you correctly, that's what you mean) should not be PvP only rewards, they should stay craftable, but rewarding expensive stuff, or things that are hard to obtainfor PvP combat (like crafting notes, lot of hours for few xp, can be sold for a lot of money too) is a very good idea!
  17. Join a guild, then you will get ships for cheap or free without you crafting or trading anything, and you can do the skill based gameplay you wish for. You are not forced to do any trading and crafting, you can buy everything for gold, which you get from every single battle. Even more from skill based PvP battles. What is wrong with having more options for people willing to trade and craft?
  18. Isn't the Venus a 40 gun? that's barely bigger than a standard 5th rate. The Trincomalee is smaller than the Constitution and has lighter armament too, that is more of a 4th rate with its 50 guns.
  19. They didn't nerf the XP gains, they buffed the PvP XP gain and compensated with the small-large battle XP multiplier, so it gives roughly the same amount now as before.
  20. That's the thing, modern ships' rudder mechanisms are driven by hidraulic systems, which, if damaged, leaves the rudder on its current position. But how do the sail ships' rudder mechanisms work? Anyone got info on that?
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