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Barbancourt

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Everything posted by Barbancourt

  1. I don't know anything about Port of Spain you're referring to. If clans are able to be at war inside nations there are no safe zones for anyone, and it provides an easy avenue for enemy alts to do their PvP raids on you right out of your own national ports.
  2. To me that sounds like a new era of alts ganking everyone everywhere, working to kill nations from within.
  3. What's going on now doesn't seem like RvR - some groups are just taking ports to have something to do, but possessing the ports doesn't really matter in itself except perhaps to cut travel times across the map. More players in the game means you have a much greater chance of getting people together to go out as a group and possibly survive PvP. which is where the enjoyment is. If only say 5 people in your clan/friends list are online it its unlikely you can get even 3 of them together to do the same thing for the same period of time. If 15 are online the chances of getting a group together for an hour or two are far higher, and people will be able to venture out of their home bubbles. A game reason/motivation to go somewhere to battle would still help keep people interested, but you have to have the numbers to even consider it. The RoE is a bit of a problem. I really don't understand the RoE, based on my past experiences. I can't predict what I can tag and who can tag me.
  4. I wonder how it would have gone if we didn't have the capital camping, initial complaints about "extreme grind", and a better population distribution (timezones) to prevent the nightflip/workflip cycles. It would also help if somebody had prevented Albion Online from happening, LOL. Those are the things I remember losing players to.
  5. But bringing the population back at their own pace is the first step. As has been said, there is no clear general incentive for PvP beyond just "PvP", which for most players usually means losing badly. People want a clear reason to sacrifice their time and ships, not just because it's called "PvP server" and the wolf is waiting for his dinner. There's gotta be a carrot to risk the stick for. Building the population base, with more players getting either confident or cocky or maybe bored, means more will venture out. More population also means more people to venture out with.
  6. It would likely be pretty ineffective for those of us who don't play during peak times.
  7. I remember spending days chasing AI fleets to set up port battles. Then having to grind them again after the region got flipped back..and again, and again, and again... Maybe some of the details have changed, but nobody's interested in it anymore.
  8. Stop with the missions already. Missions suck. Just go jump AI ships sailing around the Open World.
  9. The nation doesn't like RvR as long as it's based on grinding AI fleets.
  10. LOL, whatever. I'm laughing at the idea of an official "Council" - we don't do that.
  11. What is this "Council" of which you speak? That sounds so official, LOL. It depends where things go with the PB system or whatever replaces it. The only PB I've done during the current system was about 9 players vs the 6 AI, which was more than enough players. The last one before that pre-Patch was 3 players vs 2 players, LOL. Since the port conquest is now a clan-based thing it really needs to take on more of a clan-based scale.
  12. I'm not sure whether it matters much, since we're already self-dividing into clans. It is true that a compelling motivation for PvP on the 3-10 scale would help.
  13. As I said, I'm a PVE player in ANOTHER game. The PVE content/mechanics in Naval Action sucks IMO. I'm trying to relate to you why PVE players will usually not be satisfied at being restricted to token "safe zones". Some people just want to sail pretty ships, go places, explore, imagine, or just do the game at their own pace instead of getting randomly curb-stomped. Different strokes for different sailors...
  14. That might be your game, but it's a completely different game to other players. Players are going to "vote with their feet" and leave if you try to force them into a box that doesn't interest them. It isn't a matter of being "scared". Nobody's "scared" of pixels. It's a matter of not wanting to waste your time trying to make progress at a goal that interests you, then having someone else screw it up and waste many hours of your time. PVE players usually love to meet other players - in a peaceful and cooperative manner.
  15. Dude, get yerself topside and enjoy the scenery. Long hauls might also be a bit more engaging if the telescope view had more range and identification capability than the "god" view, so there was an advantage to meticulously scanning the horizon and scoping distant ships.
  16. The flaw in that is that PVE players usually want to go EVERYWHERE, not be locked into small "safe zones". They just want to sail, explore, see new things, and not get jacked and lose week's progress in their PVE game every time a bored PVP kiddie comes along. PVE in Naval Action is suck, but I'm a 100% PVE player in another game where the PVE is pretty good. I would not be playing that game at all if I was locked into "safe zones". Getting out and exploring the world at leisure is the whole point for many PVE players.
  17. What is this talk of "left" or "right" in discussing time? It's going to screw up someone's time, whenever it happens.
  18. It can be very slow to get started in NA. Right now lots of the players are taking a long break, or waiting for a more final release version. For the first 15 months after I bought Naval Action I only tried it for about 4 short sessions spaced apart by months, confused as hell what the purpose of Open World was. (I bought the game based on videos of the Sea Trials battles, which is kind of like Legends arena mode) Eventually when I heard of the spring 2017 Wipe/Reset coming up I decided to finally give it a real try and started having fun. A clan really helps you understand what's going on, and provides purpose/content.
  19. I gotta wonder why Legends has a better UI than standard Naval Action?
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