Jump to content
Game-Labs Forum

Louis Garneray

Members2
  • Posts

    1,900
  • Joined

  • Last visited

Everything posted by Louis Garneray

  1. Mormegil thanks for your exceptional post. I think it's the best explanation of our reaction. We might seems like little brats because we complain about a free 5th rate but in the actual meta of the game (pvp mostly) in the last few months people were sailing snow when they want to annoy others or Endymion when they solo (or small group) hunt (so they can escape if needed) everything else will be some 4th but mostly 3rd rates from the Constitution to the Redoutable.
  2. Good morning, I'm still a little bit confused. Is the Trincomalee the promised 40-50 dollars gift ship? Major. Cheaper edition launch (could happen a week later due to valve approval) All current edition owners will receive a free DLC ship New price will be set at much lower levels DLC will be then set for sale for new buyers. This is going to be basically a 40-50 dollar gift for current version buyers source: https://forum.game-labs.net/topic/35397-forthcoming-patch-information/
  3. What kind of bananas are we talking about? plantains, Red, Latundan, Cavendish bananas?
  4. I think I stopped at book 9 or 10... couldn't go further anymore
  5. What about doing surveys ingame to reach a bigger population and get a better idea of what the players like and dislike or would like to see improved/changed? Not everybody is coming to the forum, and even in the forum not everybody reads everything.
  6. Then just change the clan alliance mechanics... Enable alliances between clans from any nation.
  7. I guess some questions that some of us have is... Beside having people coming from a particular country, did they or did they not come with their ships and some kind of mandate? (which would make that nation relevant to the historical part of the game). And if they did is in the time scope and geography of the game? So yeah sure there was some Russian presence on the West Coast... but what about them in the Caribbean? Yeah sure there was some Chinese migrants but what of them having a military fleet? etc... If the main goal is to attract more players, why not. But then let's go all the way and make the game Clan based.
  8. And more importantly will they use canoes or buy ships from the Europeans? Also when are we going to see the Chinese Junks around the Caribbean sea. That would be interesting to see a fight between a Junk and a Frigate or something bigger.
  9. That's funny we have the same ship on our profile :D

     

    1. Epaminondas

      Epaminondas

      The beautiful Robuste (Tonnant Class) :) ! Louis Garneray, like the one who wrote "Corsaire de la République" ? (then i assume you might be French ?). He sailed on the frigate La Forte and with Surcouf ...

    2. Louis Garneray

      Louis Garneray

      Yes :) I read all his books of course. and when I started playing at the end of 2015 I thought that it would be a good name for the game :D...
      By the way he was also a great naval painter. :D

       

  10. I guess since it was supposed to be an event... we were waiting for the following events to tell you if it was worth it. I found the De Ruyter to be a beautiful ship... I killed one and no note came out of it.. then I capped one... and lost it after being retagged and not bringing enough repairs to repair the one I had caped. My feedback after the 1st event wasn't good enough to change my view of the game. I was waiting for an improved event to be able to do so. I have now a gray De Ruyter (given by a friend who was more lucky than I) that I barely get out because I can't recraft it and I haven't heard of any new event coming. Most of all, if you want this game to be event driven, it would be good to have a calendar of those events (without specifying which ship would be available) to keep us interested.
  11. Proposal: New ship crafting system based on XP gained while crafting same kind of ship. What is wrong now? we have no control of the quality of the ship we build. What would be nice to have? The proposal is to have a crafting system based on past experience building similar ships. Be able to choose cramped, speed, or any other trim and specialize in it by adding crafting XP for the trim and after enough XP get some consistency in the trim. For example if I want to specialize in Speed trim, I select it when I craft my first ship and then I get some XP every time I build with Speed. after a certain amount of XP I'll get more chance to get "fast" most of the time, to the point where I'll get fast all the time, and faster once in a while... until I get faster all the time and it goes on until we get the ultimate very fast. That knowledge of the Speed trim would be usable for all ships of 7 and 6 rate, then 5 and 4 rates, then 3rd to 1st rate. But if I acquire the knowledge starting with a 5th rate I won't have the same success with a bigger ship. But if I constantly build newer ships in 3rd rate I will be eventually able to get a very fast 1st rate. This proposal would make crafters certainly more interesting and enable them to specialize to some high level trim. And specialization in one trim wouldn't stop them from learning another one.
  12. having musket salvo and swivel guns available in the stern of the ship would help some I guess and an easy fix.
  13. Usually a clipper had 3 masts didn't it? Also it's a little bit after the scope of the game.
  14. So much bull-crapping, can't we just fight and enjoy it?
  15. lol your head is as hard as a nail. The ONE server works because we have American, French, English, Spanish, German, Russian, Ukrenian, Chinese, (etc...) based players. As for the players complaining about losing port because they didn't put a timer (which is there to prevent any surprise outside of your time online) that's their problem. End of senseless conversation for me.
  16. you may want to follow... the "global server" died due to low player count (as it happened often in the game before its official release) and then we moved back to EU players... That was in 2018 if I remember.
  17. we already tried it... remember... and it died
  18. I think some players are not willing to lose their ship and others don't really care that's about it. Beside that I don't try to extrapolate who they really are because some players are known to be very toxic in game and are angel when met IRL. So we might act as we would in real life but nothing is in stone.
×
×
  • Create New...