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VonVolks

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Everything posted by VonVolks

  1. I actually got a mission complete at the end so maybe running away counts as defeated?
  2. Finally thought i was going to win and then their one remaining CL legged it and I couldn't find him and it timed out! aaagh!
  3. congrats...we want the campaign! I think I have about 5 missions to go.... isnt there more than 23 now?
  4. Carriers would be a new invention "end game" if you imagine this game as say 1850 through 1945 carriers would only be around in their crudest form from the 1920s. So that would be 70 years with no carriers. 10-20 years of "prototype carriers" and then a couple of years of "fleet carriers", and yes that spells the end of the battleship era.... thats kind of the point....
  5. if there is no airpower in game (whether land based or carrier borne) then AA ceases to be an issue which will massively skew "gamer" ship design. Who needs AA either on board or via escort ships when there are no planes? Planes are a must and rubbish WWI type planes will be pretty funny and then become much more a threat as we enter into the 40s...
  6. just please don't lock the Naval Academy!
  7. men are pointless as they are inside the ships mainly.... Seeing great sinking and damage animations would be great though
  8. I agree its a really bad idea and serves no purpose apart from to put people off and discourage further play. unlocked allows you to dip in and out with whatever you fancy at the time, and to come back to challenging scenarios later. Being stuck = giving up.
  9. If I'm sailing a BC / BB can I focus my main gun on enemy big ships and leave secondary guns to shoot at smaller craft that come near , eg CL / DD / TB? Or does it currently work on an all or nothing basis ?
  10. I dont get it though. If I make destroyers, whatever engine i use or whatever displacement, they are either overweight, or have practically zero weight left AND have to be really slow. To be able to build destroyers with weapons they have to go 22 knots or something ridiculous.....
  11. I will have a crack at it now. I think i gave up because the ship design thing I wanted to build destroyers but the ship builder started off overweight? With nothing attached and it seemed impossible to build anything? Built 8 Torp Boats, nearly won but ran out of torps. I dont really get why building the destroyers is impossible.... seems weird? Why not just make it only TBs if thats all you can build with the resources available.....
  12. Love the game so far. I think its a BAD idea to lock the Naval Academy forcing people to complete in order to progress. All that will do is make people play missions they dont want to play or get stuck on missions they cant do and give up playing all together..... LEAVE IT OPEN!
  13. I talked to Xsolla support and now have succeeded via paypal! now to download and install (hopefully)
  14. I tried to buy with one debit card. no verification received. Tried via paypal from my bank - payment cancelled Tried via paypal from my debit card - payment cancelled Tried via another debit card from a different account... no verification received. Strike 4 and now checking with Xsolla.... 8(
  15. I too am trying to buy it. My first card with a bank would not show the small amount so i gave up after a day. Now trying it with another card from another bank. Fingers crossed. I also tried with paypal but it said "payment cancelled" both times when i tried, and then paypal texted me and said have you withdrawn £41 to Xsolla, so I said no, as the payment had shown as cancelled.... so a bit of a fail so far....
  16. It's good this topic is seeing a lot of discussion as reminding people its a game for people with RL is good. At @Otto Kohl says being repeatedly dragged into fights for 3 hours with no means of exiting the game without being killed is pretty shitty.... I double down on not wanting to be able to LEAVE a fight instance thats ongoing, but only to be able to log off safely AFTER battle is either won or you have escaped. ALSO this situation should be RARE so you can make the "cost" for using it VERY High. Even a 24 hour log off block or whatever. Most people should only have to use it very rarely if caught in a ridiculous situation of re-tags etc.... OR to stop PVPrs using it as a regular escape clause, maybe limiting its use to once every 14 days or something?
  17. ah but revenge is sweet.... I think F11 removal once game is "live" will help make things a bit harder and more Age of Sail like (i.e fleets failing to find people)
  18. Thats a good idea. I mean it should be a literally "last resort" because you want to go to bed but dont want to sink and lose everything. Losing everything except the ship would be OK with me.... (plus the log off - cant log back in block)
  19. 1. I understand this will be abused. hence idea of log on timer. I think it should be alt proofed if possible too? eg IP linked? Or maybe even longer to make you really sure you want to use it...? This isn't from hunting.. for example I was attacked in home water, and spend nearly an hour trying to get away / fight. IF I got out then I would just get tagged again. If I join a solo fight before bed..great! But if it then develops into a huge fight with people joining, it can develop into an hour long encounter. As I say it's "semi serious" but anything to help players play, based on "most players" not just super hardcore killer gankers who want to exploit mechanisms. NA IS LONG. Anything which can help players "enjoy" the long (its stopped me from bed time MANY times!) is good.
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