Sailwayz Posted February 23, 2016 Share Posted February 23, 2016 I'd like to report the abuse of said functions by pirate players named "Sho Kosugi" and "Airilan White". Both of those players kept camping at Ile-a-vache persistently abusing the game to avoid any kind of defense attempt on our part. This brings a suggestion to implement a timer preventing a player from playing hide and seek with the people protecting the traders. I have nothing against seeking refuge in a free port as long as it is not turning into constant abuse of the protection system. Link to comment Share on other sites More sharing options...
Salzi Posted February 23, 2016 Share Posted February 23, 2016 going into a freeport is hardly against the rules o.o' Link to comment Share on other sites More sharing options...
chappy Posted February 24, 2016 Share Posted February 24, 2016 (edited) utilising a game mechanic with the direct reason it exists is hardly an exploit. invisibility and invuln are there to allow players to see what awaits them on an undock. if they dont like it they can dock back up. that sounds like that is exactly what they did. if you want to change a game mechanic because you don't think it works very well i would suggest not blaming the players but instead making a suggestion in the appropriate subforum... Edited February 24, 2016 by chappy 2 Link to comment Share on other sites More sharing options...
Sailwayz Posted February 24, 2016 Author Share Posted February 24, 2016 Please read again what I've written. Using that game mechanic to seek refuge is not a problem. Using it repeatedly to harass others is. Link to comment Share on other sites More sharing options...
Prater Posted February 24, 2016 Share Posted February 24, 2016 How are they harassing others? You can no longer attack others until your invulnerability timer expires, which means you should have at least a minute of them visible before they can attack. 1 Link to comment Share on other sites More sharing options...
Sailwayz Posted February 24, 2016 Author Share Posted February 24, 2016 Okay, will explain this as plain as I can in simple terms. Free port. Pirate inside. Pirate pops out, pops in before invincibility timer runs out. Pops out again. People outside the port are getting annoyed. Pirate pops in port before the timer runs out. Boats outside disperse, because there's no way to engage the pirate who keeps on docking the port repeatedly for protection. Pirate pops out, nobody outside, pirate goes for a nearby player trader. Harassment. Is this explanation simple enough now? Link to comment Share on other sites More sharing options...
Prater Posted February 24, 2016 Share Posted February 24, 2016 That is intended use of the game mechanics. I've never seen anyone say the person hiding inside the port is harassing others. In the past, people tend to say it is those blockading the person who are doing the harassing. 2 Link to comment Share on other sites More sharing options...
Sailwayz Posted February 24, 2016 Author Share Posted February 24, 2016 I give up, you, sir, fail to understand the point here. Please read my posts again. Link to comment Share on other sites More sharing options...
chappy Posted February 25, 2016 Share Posted February 25, 2016 (edited) i really dont see how this is abuse? are you suggesting that they only attack when it suits them? how dare they! its worth noting that once they attack a player there is several minutes for you to mount a defense by joining the instance and you dont even have to wait out the invuln timer to join a battle Edited February 25, 2016 by chappy Link to comment Share on other sites More sharing options...
cheatos503 Posted February 25, 2016 Share Posted February 25, 2016 might want to coinsider whats against the devs rules. clearly the OP hasn't Link to comment Share on other sites More sharing options...
Mighty Bouff Posted February 25, 2016 Share Posted February 25, 2016 instead why don't you also dock all your ships, and keep popping in and out. As soon as the pirate leaves you can also follow and engage them or wait until they tag a trader and join the battle to sink them. Link to comment Share on other sites More sharing options...
Prater Posted February 25, 2016 Share Posted February 25, 2016 I give up, you, sir, fail to understand the point here. Please read my posts again. No, I understand your posts clearly. What you describe is not against the rules, but intended game play. I am not sure why it takes more than 3 people to convince you of this. Link to comment Share on other sites More sharing options...
Francis Tabernac Posted February 25, 2016 Share Posted February 25, 2016 I give up, you, sir, fail to understand the point here. Please read my posts again. Disagreeing with you is not a failure to understand, it's a disagreement with your conclusions. The mechanic was clearly used as intended: "pop out, see if the coast is clear, if not then re-dock." Perhaps it's just to represent our ability to walk outside and look with our eyes, since we can't do that while in-harbour. Link to comment Share on other sites More sharing options...
Tennessee88 Posted February 25, 2016 Share Posted February 25, 2016 I fail to see the issue here or as to how it is harassment. Sure it isn't always fun that you can't run the dogs down, but I hardly consider their refusal to truly leave port as harassment. Link to comment Share on other sites More sharing options...
Grim DeGrim Posted February 25, 2016 Share Posted February 25, 2016 I give up, you, sir, fail to understand the point here. Please read my posts again. Maybe a language barrier. Prater and I are native speakers of English... I do not understand either. How does pirate grief you? Link to comment Share on other sites More sharing options...
Long Beard Posted February 28, 2016 Share Posted February 28, 2016 If you really want to think about this in a kind of realistic manner, players hiding in an outpost wouldn't have to undock to see who's waiting for them outside. They'd just look out of the tavern window. This mechanic doesn't just assist pirates, it assists every player in exactly the same way so I don't see how this is an exploit. If you want to catch someone, don't sit in the harbor like a muppet waiting for them. This is only going to force them to stay docked up. Use the heed and move away then catch them in open waters. I'm sure if the tables were turned and you stuck in a port with a group of pirates outside waiting for you, you'd do exactly the same thing. Tell me I'm wrong? Link to comment Share on other sites More sharing options...
KanoFu Posted March 1, 2016 Share Posted March 1, 2016 (edited) Okay, will explain this as plain as I can in simple terms. Free port. Pirate inside. Pirate pops out, pops in before invincibility timer runs out. Pops out again. People outside the port are getting annoyed. Pirate pops in port before the timer runs out. Boats outside disperse, because there's no way to engage the pirate who keeps on docking the port repeatedly for protection. Pirate pops out, nobody outside, pirate goes for a nearby player trader. Harassment. Is this explanation simple enough now? And what is a abuse in this case? A fine tactic, you teached me imho. But 1 minute cooldown, 20 seconds Attack timer. So why the harrassed trader docks in the town in 1:20 minutes? Edited March 1, 2016 by KanoFu Link to comment Share on other sites More sharing options...
MalakithSkadi Posted March 1, 2016 Share Posted March 1, 2016 Why is the trader in this mystical situation of yours just sat around outside, not going anywhere, not doing anything. Especially after his protection force leaves a known hostile area. If as I suspect, the trader wasn't sitting around doing nothing then please explain how on earth it can be "harassment". Want the solution? YOU all jump in port, do the exact same thing. Make sure you get back inside before you become visible they will never know you are there. Then when they attract your magically AFK trader friend you can all bundle into the battle. In fact just to flip it even further in your favour, your trader friend can call AI reinforcements before you join to match the BR rating of the pirates, then you pile in on top to fully swing it in your favour. Now who has the more broken mechanic? Link to comment Share on other sites More sharing options...
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