As already stated, splitting the community to cater for certain groups is a terrible idea. Let the devs make the game they want to make. You see stuff like this time and time again, especially in the free to play market where the community will harass to such an extent that the devs do crumble. Sad to say the gaming community generally ruin games. The devs for NA have done a brilliant job so far in holding fast and often telling the community, no this is how its going to be. Look at War Thunder, that is the best example of a game that could've destroyed WoT but due to the community, failed. Taking the middle road when it comes to game design, as admirable as it may be to cater to both groups, only leaves the game being a half assed version of two different worlds.
Jeremiah O'Brien, on 29 Mar 2015 - 09:45 AM, said:
As for doing this in relation to encouraging people to collect resources and craft ships. Having one ship with 5 durability is exactly the same and far more encouraging imo. As far as I'm aware the devs have already stated that depending on what the ship is constructed in, live oak for example, will increase not only the costs for construction but also limit the locations in which it can be built.