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George Washington

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Everything posted by George Washington

  1. @adminPlayers loved capturing ships and they loved security in multiple durabilities. All this kept players happy and pvp fearless. Time to review your loot tables and add many nice ships to drops. Let people farm and do activities on OS. So, add Note drops to fleets/pbs/pvp and add insurance.
  2. PvE ---> Econ/PvP/Action (Good) PvP ---> Little to No PvP/ No Econ/No Action (Bad) Your suggestion. PvE is life and main foundation. Supplies product and targets to pvp world and slowly joins pvp activities. Since we have 5%(compared to world size) of pve content we basically do not have pve foundation thus slowly killing pvp and the rest of what is left. 'Self-destruction' is a proper word for NA, I do hope next updates will have a nice impact on this issue as it remains the only issue. P.S. Poll content voting was the worst idea ever.
  3. I understand it might work for you and 299 others, but as we can see it will only work for 299 players + you. The rest will leave. Newcomers will leave and those who quit will never return. We can leave it as is and watch it sink or we can make few easy changes and additions.
  4. @admin It's not fine. I did test it and I think 2 will be much better. example 1. New guy in our clan towed his ship to X location and started fleeting, we logged in and asked everyone to tow to Port B, some members we out of tow for the day and could not join our joint operation. We had no numbers. FAIL. GAME OVER. People loged off for the day. example 2. we did not provide pvp content for the rest of the server because of 1 tow. So, is 1 tow ok?
  5. @Sir Texas Sir @admin face the truth and try to provide content ideas that will fix this plague.
  6. Continue. I am listening. I provided more ideas than half of this forum did in 6 months with some criticism involved.
  7. Eve has so much great content that could be converted and implemented here. Fore example: Data Sites, Relic Sites, Worm holes and other. Actual park your ship in port, explore land and real time mine resources (proposed long time ago and trashed). How could data sites and relic sites could be implemented in NA? Hire basic spotter (up gradable) guy spawns OS npc fleets based on his skill (trainable). Here we are sailing through the vast oceans and using 'spotter' , boom NPC fleet spotted (cargo transport with escort) , we chase it and sink it. It drops information scraps - 1/10 Industrial Fleet Site / Industrial Transport Wreck (unlimited varieties). Collect 10/10 and exchange for info about location marker. These sites are instances that are open to other players (collected same data)and have islands to explore and mine. I can go on and on write 100s of detailed pages... there is simply no point as we do not have resources skilled enough to create something like that. I do not believe NA platform is strong enough to create such world it must run age proven engine.
  8. Name me something that can replace potbs or eve? Since these 2 are my only games(types) that I love. I had many hopes for NA to make a fresh combined product, but their team is simply too weak to compete in those waters. I followed this team since day one and I am not impressed with their work. Sorry.
  9. NA had a chance to implement everything eve has and make it even better. They could make this game epic, but looked elsewhere. I am waiting to see final pre release NA update before I decide what to do. There is 90% that I will go back and give my money to EvE devs, unless NA has something to make me stay. There will be a lot of eve fans going back soon.
  10. The amount of content in this game does not match it's open world size. I requested speed increase, but we see no progress. I don't think they can program complex stuff you suggest. For 20 minutes of sailing you on average will see 2 npcs For 2 hours of hunting if lucky you will see 1 decent target. That's about it for content in this game.
  11. At least you see the whole picture while many keep ignoring it for months. These suggestions repeat itself over and over again. Fact is Developers only start paying attention when game is in critical condition.
  12. there is nothing to explore ... lol, increase tows to 2 and let it test itself.
  13. Don't be so smart, look at the choking population. in both games, it's laughable. Work with your head and not your troll nature.
  14. Simply a great answer. I will highlight this - buy ships with multiple durability so a loss wasn't as bad. As I mentioned this in my previous replies we need insurance to eliminate Fear.
  15. Are you kidding me? there is nothing in NA that will keep players for at least couple of weeks. Let me repeat myself - nothing. Releasing empty open world game is just dumb.
  16. Washington was never a Pirate to start with. So, if he is not a Pirate how could he possibly get information on how to obtain a Pirate Frigate? With developers providing limited notes and do secret patches and additions it's impossible if you ask me. I honestly don't have time cracking game files and extracting data, so asimple question saved me all that work.
  17. I had it happened to me, ship would sail on land and start bouncing. I was able to kill it while it was in the air. I even F11 it.
  18. Devs do not believe in MMO content and player train is long gone. As it was predicted by many on this forum the time is now. @TheHaney listen I have seen hundreds of suggestions like yours since day one with zero effect, save your time for other things. It’s not worth it.
  19. I am the shadow who is standing outside your window at night when you are deeply asleep. P.S. Salt has nothing to do with fishing.
  20. They all have content and can't be compared to NA. P.S. EvE is free to play after December 5 patch, come try it out. Almost everything is unlocked for free accounts.
  21. And? What other games you play... let me check that steam. 3 vs1 because I started talking about new player review. Show this forum your true face, continue. Trolling me won't help new guys.
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