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Skully

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Posts posted by Skully

  1. 23 hours ago, Rebrall said:

    As discussed in a previous post starting up a contact list for clans, please let me know either in the comments or pm and will add you to the list. this is mainly global but happy to add EU & PvE also.

    All i require is : Clan Name, Primary Time Zone the clan plays in, Server, Contactable Players, Best time to contact the player (server time, 24 hour clock),  trying to keep it simple

    Denmark-Norge

    20 hours ago, Neary said:

    Kontradmiral Teary, Emperor Teary of the Danes, King Cryalot of the sad rebellion, Sir Salty of the tear collection club, Lord of the Tears.

    Officer of Host

    On 9/23/2017 at 12:28 PM, Skully said:

    Kontreadmiral Skully, Inquisitor of the Alpha Legion, First Envoy of the Free Empire, Officer of SCAR Logistics, 船体维修销售总监, Lord of Utilla and General Arsehole on chats and channels, also Grand Diplomat during 10-12.

    Espana

     

    France

     

    Great Britain

    23 hours ago, Rebrall said:

    ARMED - Oceanic - Global - Jeheil (08:00 -12:00), Rebrall (07:00 - 11:00), PaladinFX (21:00 - 02:00)

    8 hours ago, Galt said:

    CKA - North America - Global - Cordova , Shuhac, Pit1969, Galt - Reachable from (13:30 - 6:00)

    On 9/18/2017 at 11:28 AM, Norfolk nChance said:

    [ELITE] - [Norfolk nChance] - GB Nation

    Pirates

     

    Sverige

     

    United States of America

     

    Verenigde-Provincien

     

  2. "Let's go and grab West End from MARS!!!"

    SCAR is at war with MARS.

    And there we went, nicely sailing up north towards West End.

    After a mission of clubbing AI... "Oi! This port ain't West End! What's with this Skully?"

    "Ehr... yes, slight change of plans. MARS ran away before we got there. So we are now in fact attacking Bimini."

    "Whut!? That wasn't the plan." And the Horde scattered in search of other trinkets...

    Can MARS please stick up in a place somewhere so I can keep the Horde's attention on it long enough? Thanks.

  3. Aussies don't need the defender side to be limited to 15, they just need more time to deal with all the enemy ships.

    937F1C42151472258F3694E572A23892E61193C8

    I keep trying to explain to Aussies how RvR works.

    "Good day chaps, you are going to need 25 ships to take over Islamorada."

    "Was the c*nt talking about!? We only need 13 to give'em a good spanking."

    "Well gentlemen, you want to capture the port right?"

    "Yeah, let's go!!!!" (ruffle stomping & unfurling of sails follows)

    "Hello? Hello? Anybody?" Ah crap....

  4. Naval Action Legend Closed Testing keys have arrived. :)

    3 hours ago, admin said:

    Please do not worry if you shared the key - no-one will get banned etc. Feel free to share the key with friends and family and clan members, but please do not post it in the open channels, reddits, twitter. 

    2 hours ago, Anolytic said:

    I just shared it with my alts.

    • Like 1
  5. Kontreadmiral Skully, Inquisitor of the Alpha Legion, First Envoy of the Free Empire, Officer of SCAR Logistics, 船体维修销售总监, Lord of Utilla and General Arsehole on chats and channels, also Grand Diplomat during 10-12.

    • Like 1
  6. 8 hours ago, Rebrall said:

    @Teutonic

     

    ok no idea what you class this as btw 😝 I suppose an agreed war maybe  After a conversations with @Skully & @Fastidius, SCAR & ARMED are going to fight over the bottom half of Haiti we will move into Tibs, SCAR will move into a port of there choosing and fight over the les cays area as I know there is some really good trade goods I'm sure we can both leave them FFA ports in between times, as this will be mostly AUSI prime time if other clans whish to be involved I would suggest you talk to myself @Jeheil (sorry you missed this convo) @Atreides and for the Dainish side talk to @Fastidius @Skully or toss 

    I would classify this as "How not to RvR". :D

    I keep trying to explain to the Aussies that RvR is more than just undocking from port, getting into a good brawl, shooting the f*wits out of one-another and calling it a job well done... :wacko::P

    large.Tiburon-LesCayes.JPG.d6af57ec2786079ff7c362ac89d3c9e0.JPG

    There should be something in between us to fight over! :rolleyes::lol:

    • Like 1
  7. The fix is really simple, let AI ignore any player offer and just put up its own offer.

    In other words: let AI be a normal market participant.

    2 minutes ago, Batman said:

    If player numbers and thus trading activity drops, Ai should start to increase their production to keep economy running. at least to a certain level.

    AI bootstrapping the economy is a different issue.

    • Like 1
  8. The limit will always form a hard block. You could also be facing it when surrounded by 1 Nation.

    A Clan needs to be able to open at least 1 PB in their timeslot. Having to sail 2 hours to do so, fails the timeslot rule. Being forced to fight allies fails the alliances rule.

     

  9. Mission limits are bogus, so is excessive rewards on easy missions.

    On Thursday, September 14, 2017 at 7:01 AM, Skully said:

    PvE ships are worth 0 (prize) money. It takes a player a cookie click to instantiate those, which must not be rewarded.

    1. Hard work and skills needs to be rewarded;
    2. A ship sunk counts as battle points both the killer and loser (assist gets some battle points too);
    3. Either (or both)
      1. The money faucet itself should spew 500 gold / minute into the prize pool. (This needs to be adjusted later for the rank of players involved.)
      2. A base reward into the prize pool for the mission itself (which we already have of sorts).
    • Like 1
  10. On 9/12/2017 at 8:11 AM, Skully said:

    With a limit of 3, the zerg controls the 3 PBs. Without a limit of 3, the zerg rushes forward (until it hits a defensive block).

    The first goes against the wishes of admin, namely other players can not participate in PBs.

    admin said:

    This statement is completely false because any player from any time zone can participate in port battles in their assigned time window (which is large on global and narrow on eu).

    So now that we have established that the (time zoned) zerg controls the PB timers.

    How does the dev team see other players (from other time zones) doing PBs?

  11. 04AAB6B5B57C47189A7021AF7FF97527C31A3E03

    There I was happily crafting Iron Ingots for my ultra-cheap Hull Repairs (3750 / p), when I noticed I can't craft the final batch...

    The port has 20% Labor Hour discount, so the original craft is 60 hours (greater than 57 hours), but the real craft is 48 hours (less than 57 hours).

    Glorious revenue missed because of a small bug... :cry:

  12. 2 minutes ago, George Washington said:
    4 minutes ago, Reorx Redbeard said:

    please do not make this a pay to win game. 

    Are you one of those ricers who believe paint makes things go faster?

    The red ones make you go faster, the black ones make your enemy flee away and the pink ones make them cuddle up to you.

    So yeah, paint is definitely pay 2 win. :lol:

    • Like 3
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