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Barbancourt

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Everything posted by Barbancourt

  1. Barbancourt

    Battlesail fighting

    "Basic" is the word that really applies. I hope there are better ideas in the pipeline.
  2. Barbancourt

    Resources slots bigger than 10000

    When you're the last player to quit the server, please turn out the lights.
  3. Every little bit of advantage counts - even just the standard boarding/melee knowledge/upgrades. And ping certainly matters against everyone that isn't AFK since you choose your action based on the visible enemy action and what your prep allows. We're all hoping to bait the other guy into the wrong action for a couple of rounds to swing the advantage.
  4. Barbancourt

    Resources slots bigger than 10000

    Dude. I LOOTED Global Server before the lights went out. Just 10000? Pfff!
  5. Barbancourt

    Resources slots bigger than 10000

    But people WANT to do both.
  6. Barbancourt

    Battlesail fighting

    That' isn't the game we've got. As long as you have enough crew on the ship (All Hail the Necromancing Bartender) you just press "W" for more sails and "S" for less sails. Easy peasy.
  7. Barbancourt

    Resources slots bigger than 10000

    It has nothing to do with "fear". Nobody is "afraid" of pixels. It's a matter of not wanting to waste good resources (often clan resources) and the time invested in them. If you have a good ship then you don't want to waste it on a meaningless random battle. If that ship was even harder to acquire you're going to be even more risk averse. So...you keep that precious ship stored for the group activity or RVR you hope will happen some day, and rarely happens anymore. But if you have the resources to build another one securely tucked away in your warehouse you'll be far more likely to sail it. As it is there is no "economy" because everybody is hauling worthless fake junk like Sevilla Muskets and Textile Machinery instead of crafted goods that have value, and also sinking brainless AI ships pays far more than it should. We also don't have a functional marketplace in the game anyway.
  8. Barbancourt

    Resources slots bigger than 10000

    Most people will want to do both.
  9. Boarding is easy, even though nobody really understands the details. You're forced to chose the obvious actions. But you actually have to want to play the rock/paper/scissors/spock game, which most of us don't, and hope they don't have better mods and much better ping.
  10. Patrol zones started right about the time I stopped playing, and by the time I came back the plague of Hercules/Requin was well established so I don't have much interest in chumming the waters and feeding the sharks. I just don't feel like fir/fir would survive long enough in a PvP battle to learn much useful from it, except that fir leaks and burns and sinks quickly. With a bit more armor and HP you can survive longer and try to fight for real and bounce a percentage of the shot and won't leak like a pasta strainer. Due to mod stacking PvP player will usually be in just as fast of a ship, or faster, than most of us regardless of the woods used anyway. Might as well build with decent woods and actually try to fight for reals.
  11. Barbancourt

    Battlesail fighting

    Why speed buff Battle sails when you could just go to Slow sails etc to achieve the same thing? (just in terms of speed, neglecting chaining)
  12. Spend over a million and 10 PVP marks on a ship that's destined to sink in 5 minutes in its first outing? I have 11 PVP marks since I started playing this game. (I didn't earn any of them)
  13. But how would you ever win a battle in a ship that sinks in 4-5 broadsides? Or even be in a battle instance long enough to "learn" anything except that the build is a LOL?
  14. Barbancourt

    Resources slots bigger than 10000

    It will make people think twice before sailing or engaging at all.
  15. Barbancourt

    Resources slots bigger than 10000

    Sooo...make everyone spend a week or two hauling stuff and hunting for overpriced materials just to make their next ship they're going to lose in a day or two?
  16. Barbancourt

    Battlesail fighting

    So you drop your sails to Battle Sails, 30% or whatever fraction battle sails is, and you're going to do a victory dance that the +10% Sailforce mechanics bump that to 33% instead? This game, as it is, is about hard manouvering for position, hard manouvering to get bounces, zooming off to make space to repair, and trading paint to push the other guy around. That needs speed and power.
  17. Barbancourt

    True Economy: An Experiment and Vote

    Heh, have you ever lived in the tropics? Everything disintegrates at an alarming rate. Everything. I would hate any mechanic that diminishes our warehouse and stores. Farming, hauling and crafting is already too much of a chore and distraction from "naval ACTION" without having to farm and haul the same resources multiple times because they have a limited shelf life. The rich would get richer, and the poor would get poorer. I don't want to sell things anyway - I just want to use what I have acquired to go about the ACTION part.
  18. But I think the question was about fun. If the game isn't fun, for both sides, it will die. Nobody is forced to play.
  19. Barbancourt

    Use for Gold Ore Nowadays?

    I should just Gold Plating my ship - much cheaper than the mythical "Copper Plating"
  20. Barbancourt

    Use for Gold Ore Nowadays?

    Once upon a time there were only about 5 ports that produced Gold Ore and it was a big deal to hoard a bunch for lineship production, but then they added a bunch of new ones all over the map and nobody cares anymore.
  21. Barbancourt

    True Economy: An Experiment and Vote

    Sure but it's a nosebleed price, and I think all the desirable upgrade crafting stuff like Greenheart Logs and Crooked Cedar don't qualify?
  22. Barbancourt

    Bring boarding to a new level

    I don't think I'd want a boarding window to pop up in the middle of a battle. It would be good to have automatic musket fire effects at a certain distance. Grenades, fire bombs, etc at a closer distance. Maybe grapples when you start rubbing paint. Chaos!
  23. Barbancourt

    True Economy: An Experiment and Vote

    I've never used it, so I dunno. What is the intended effect?
  24. How about we NOT have any information about what move the opponent planning, or their prep/morale/etc? (Why do we know their exact prep number?) Kill the rock/paper/scissors/spock stuff. Just crew numbers and decide what action you want to queue up for the next round.
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