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Solution for alt farming


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if there is a  intention for farming the alt ....

the solution could be :  throw " random" 50-75% of the cargo overboard, done  by the crew 

i bet no alt is going to "trade" anymore>>  the profit is gone ....

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In normal rvr you still have 25-50 % loot (what still is a lot for a not invested cargo.. :)

 

Edited by Thonys
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1) How do you define which character is an 'alt' and who isn't? Randomly giving that 75% cargo penalty to traders?

2) What Otto said. You don't need any stuff in your hold to provide marks for the one who sank you?

Edited by Liquicity
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4 minutes ago, Otto Kohl said:

How does it help with alt farming ? You still get PvP marks.

solution no pvp marks for traders, and you must be in a battle where you have sunk more than 3 ships...

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1 minute ago, Thonys said:

solution no pvp marks for traders, and you must be in a battle where you have sunk more than 3 ships...

You need to have sunk more than 3 ships to get marks? 
This will basically deny any marks for solo / small group players

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2 minutes ago, Liquicity said:

You need to have sunk more than 3 ships to get marks? 
This will basically deny any marks for solo / small group players

exactly it denys farming...

 

or we need a other system(simple)

Edited by Thonys
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im confused at what you are trying to stop here? if you mean like using alts to gain pvp marks then what you gonna do about it and there is no way to prove it,and then there is people using alts to cash grind while there main is fighting, then good on them 

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8 minutes ago, Thonys said:

exactly it denys farming...

So basically you're, as comparison, suggesting to remove highways because of the handful of idiots feeling the need to not follow the rules and speed -> cause accidents; while the vast majority of people is sticking to the rules and using it normally

Removing something to punish 3% or even less of the players to completely get rid off it, only so there is absolutely no way to exploit it, is not the right approach IMO.

It's not like devs cant see the game files - if they see someone killing the same ID over and over again once per hour or something, I'm sure they know what to do.

I still think there should be bigger consequences for alt farming, if caught. To sort of scare off future "farmers". 

For a good reason, exceeding the speed limit by 21-25kph on a motorway here in Switzerland, you will have to pay CHF260 - about $270.

Edited by Liquicity
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2 hours ago, Rebel Witch said:

this discussion is nonsense. such forced suppression of player options as stated would drive players away not bring them to the game as desired.

Do you know , what i call forced surppression ........

 

the total denial of gold and silver....thats what i call suppression...anything else is just gameplay

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15 minutes ago, Smithy said:

the game is becoming oppressive in the fight against exploits. Its sad.

yep the

  "global server" history is repeating itself on the EU server

we have seen it happen already on global (just a fact) on eu its just takes a little longer because of the bigger numbers

 

the brits needs gold

and the dutch need gold and silver

 

at the end of days it all depends on Money (the old story)

if you dont have it , you starve in the END

an Exploit is then a life savior (but thats a action where the Devs will Hang you...." as a PIRATE"

Edited by Thonys
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