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Afghanicus

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Everything posted by Afghanicus

  1. What I did, a bit cheesy, is have two 5th rates board and park my troop transport in front then disembark the marines. When your 5th loses it's complement(strikes colours) I have my marines board and recapture it. Alternatively you can allow the arrogante to take your ship, this will weaken the arrogante by depleting their complement, this makes subsequent capturing easier.
  2. That's Correct, the Darth mods! Also responsible for Ultimate General: Civil War which has a lot of the elements of this game in it.
  3. 4k works fine for me? what are you seeing?
  4. I absolutely love this game, it feels like a masterpiece in the making. I've played through 20 chapters easily by this point and every time I have surprises and great moments that make playing through exciting and enjoyable. I fired up Napoleon TW and it hit me this is Darth's baby! so no surprise really that it's this great.
  5. I've completed my 3rd play through up to Savanah and I've never had a ship perk. But I also noticed occasionally my veteran pool when transferring crew will read 1,1,1,1,1,1 in their stats. Is this a known issue or is it not implemented yet?
  6. This could reflect the relatively small size of the guns, I feel it does scale up and I've certainly had 100+ casualties on a ship from cannon fire. The enemy also strikes their colours before sinking (more often than not) but this seems to be influenced by proximity. I never use grape shot except during the boarding/grappling stage.
  7. They must be "transport" type ships like specialized brigs and such. It's denote by the population symbol and having only a captain, no other officers. Also transports have no guns.
  8. Were you able to complete the rum mission? That one and isn't ending for me and the other mission, an intercept will not allow me to start the mission regardless of the composition of my fleet. *just received update, I'll test and get back to you **mission "clash" is fixed, I'll test rum after *** rum mission is fixed- these guys are fast!
  9. Noted, on my second attempt (4th playthrough) I had a much easier time of it... apparently poor seamanship on my part was to blameπŸ™„ Separately, I noticed while hovering over my veteran crew reserves displays a number of stats: how are these effected?
  10. I understand, and the past two playthroughs that's precisely what I did. However getting a 5th rate early I was unable to outmaneuver and only marginally outrun the 4th's as their range speed and firepower is deadly. Maybe I'm missing something and in fact I used a 6th rate to outrun them previously; but, I don't remember seeing 350 crew member ships arrayed against me.
  11. Yes that is correct left the battle with timer. I have to agree with the previous poster that having the 5th rate to early is a massive detriment. And it's okay that I lost my admiral because in my next go around he reappeared. I've figured out Lord Nelson's secret πŸ˜‚
  12. Aside, many of the bugs I was encountering have been ironed out which is great. I'm more seeking a clarification of the mechanics.
  13. I forgot to press the report button, however, I didn't consider it a bug. I'm more looking for explanation, is it possible my flagship escaped but then sunk? Is that a random chance thing? Also my flagship left the mission area ahead of the supply ship, is that why it disappeared? There is supposed to be 3x 4th rates? I'm going to test the scenario again, but I don't remember it being this difficult on my last 2 playthroughs.
  14. I started this mission with my flagship single 5th rate, my admiral onboard. The enemy appears with 3! 4th rates carrying 350 crew. Aside from that being ridiculous scaling I was able to escape with moderate damage. At the end of the mission my flagship (and admiral) has disappeared. It now appears I have to restart the entire game?
  15. Need my UA:D update fix. Played through the first chapter of UA:AoS twice already 😁 At least tie me over until MW5:M
  16. One bug that has jumped out at me is my ships crews weapon defaults back after every mission requiring me to re-equip them. Other than that, absolutely love how AoS builds on UG:CW formula. Really enjoying the game and very excited for full release.
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