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VarangianGarde

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VarangianGarde last won the day on March 19 2021

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  1. This mechanic has essentially ruined my 1900 Spain campaign as well. By 1930, eternal meaningless war combined with the drag effects on the economy mean the economy is in a permanent -7% death spiral. It's reached a point where I literally cannot afford to send TFs to deal with the "wars" that have started. Oh look! China hates me for something something tension in Kerguelen (see bold quote above). Now I have another war. Italy is down to two provinces and yet just by being at war they keep my army mobilized, somehow pick off multiple merchant ships every turn despite having a single digit navy of DDs and SCs (which ought to be escorted by the larger number of DDs and CLs I can afford to keep active). It's reaching the point of being unplayable.
  2. Backed in 2017. Do I need to send you my account, or do you already know it?
  3. Did the most recent update delete our campaign progress? The campaign wasn't half bad, but I don't want to keep replaying 1890 every time there's an update. @Nick ThomadisHow about making a few save slots so we can have multiple playthroughs going?
  4. Nick, dude. He didn't use profanity. He didn't insult anyone's character. He did nothing wrong. People have gotten a bit heated recently on the forum, but unless there are insults and abuse, people have a right to be critical. I certainly don't expect you to take every suggestion or criticism and give over to it. Follow your vision, keep making a great game, and don't take it to heart. When people get invested in a project, sometimes feelings can run high. I hope you'll take the good suggestions and improve the game, while maintaining the vision you had when you started the project. We're on your side, here.
  5. I hope you're right. Hey @Nick Thomadis, are you still gonna be working on this or will the ball be passed to a Stillfront team?
  6. From the press release: https://www.stillfront.com/en/stillfront-group-acquires-game-labs-inc-and-further-strengthens-its-portfolio-of-strategy-and-action-games-and-presents-fy-2021-guidance-for-the-acquisition/ Get ready to Pay Per Shellâ„¢!
  7. I completely agree. We've got a lot of near WWII era ships, but the Pre Dreadnought is so barren. We've written a lot about this, so I'll just link the discussions below @Nick Thomadis.
  8. I like these suggestions. Beyond the turrets themselves, there are so many interlocking systems that enable or improve turret operations, as you mentioned with magazines and ammo hoists.
  9. Yeah, and certainly credit to the architect that designed the South Dakota. That being said, there were a number of hits that either destroyed or damaged rangefinders or fire control, which effectively made the South Dakota blind and unable to effectively fire. On the other side, Kirishima had 3 of her four turrets knocked out before she even went down, though admittedly those were mostly 16" hits from Washington. Kirishima actually did fairly well containing and avoiding a magazine explosion too (while she was afloat). http://www.navweaps.com/index_lundgren/Kirishima_Damage_Analysis.pdf Outside of this particular engagement, there are plenty of examples of turrets being jammed/ knocked off alignment by 8" and smaller shells. Anyhow, I agree that catastrophic detonations should be rarer than damage or disabling. Although if a turret takes a hit and turns yellow in the ship HUD, does that mean that the turret would train slower, lose a barrel, or reload slower? I don't think it does, but maybe it should.
  10. I gotta agree here. In reality damage sustained on patrol was rarely fully repairable until a ship reached port. As an example here's the damage report for USS South Dakota after the second battle of Guadalcanal. This is a late period battleship with just about everything you could want in a ~1940ish design, and it was still almost completely incapacitated by small caliber fire. https://www.history.navy.mil/research/library/online-reading-room/title-list-alphabetically/w/war-damage-reports/uss-south-dakota-bb57-war-damage-report-no57.html
  11. I always imagined stokers just ramming it into the fuel tanks... then something something German wunderkind it works!
  12. If you squint a bit, the Battleship II hull in shipbuilder is Massena-esque.
  13. For those that may not have seen it, I'll just leave this here:
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