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Hi all! After leaving my feedback regarding the Ship Designer - in my opinion the most interesting and unique selling proposition of the game - in multiple threads I decided to write up a summary of what I would like to see. The whole thing is aiming to improve flexibility and create more interesting (and less repetitive 😞 ) Designs! As a Start I would expand on what we can do on the Hull! These steps are marked as H1 to H11: H1. Hull Selection Fewer hulls needed as the hull itself becomes part of the design process. Example: tumblehome, pre-dreadnought, dreadno
with current nation starting ports, under this idea would become permanent coalition/alliance ports and a specific port will be chosen by the devs for the primary starting port. this way the coalition/alliance flag would be used for discerning who owns what port but will encompass multiple nations in that coalition. so instead of USA owning this port the western coalition would own that port. cutting down on the clutter of nations and making it easier for newer players and returning players to choose where they stand.