After around 400 hours in game i would like to propose the following:
1. Give PVP-Marks as a reward even for a lost battle (depending on damage done). If the looser of a battle gets nothing, he feels like an idiot, give him only one Pvp-Mark and he feels one step further on the ladder to success ... Maybe some will exploit this, but who cares if there are more fights and there are exploits now too.
2. Make 1 - 10% of taken Damage (Hull, Rig and Crew) only repairable in harbor. This will balance repairs as a battle tactic and will give fights more impact ... some ships or fleets will have to return to next friendly harbor allthough they have won the battle because to repair. It will encourage people to fight instead of just give up ...
3. Change the Wasa and Hermione Notes in Random Notes that give a random Ship between f.e. 6th and 3rd rate, this will bring more different ships on the sea and it will be a little bit like a lotterie, players like to gamble ...
4. deactivate teleports, make the people sail, battles can stay open. The "sitting in harbor, waiting for a ping" -tactic will end, people have to active search for contend ... I would test it, maybe its a fault, but maybe its a great chance for the game
pls. excuse bad english
Sail safe
trino