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Demsity

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Everything posted by Demsity

  1. Demsity

    Shipwrecked

    I have had this problem as well. A system reboot fixed the problem for me.
  2. This happens quite frequently to me with the captains chest (Marks). I often have to restart the game for it to be resolved.
  3. Same problem here. The upgrade to unity 5 fixed this problem at first but now it has reverted back.
  4. Are you for real? Why not just give everyone free ships? Why not let them teleport freely whenever and wherever they want? If you want easy action, that is always available, there is a game called Naval Action Legends. Maybe you have heard of it?
  5. But why? Why should it be instant? It makes no god damn sense... I love how people who got mad that there are sailing in a age of sail game (I mean wtf?!) have now somehow convinced the devs to implement instant Caribbean wormholes...
  6. It wont force anyone, they can still sail places like we do now. They can choose to do PVE and get CM to tow a ship, or not to do PVE and sail instead.
  7. huh? Sailing creates OW PVP targets, so lets reduce the number of players on OW?
  8. This is fantastic! I hope that the majority of nations will look like this in the future, with a minority of "Safe PVE" nations. IMO, 3 ships per day is way to much. I also have a few questions regarding this. 1. Can you tow your ships with cargo? only with repairs? 2. How long will it take for a ship to arrive? one server restart? based on distance? 3. Will different ships take different amount of time to arrive? 4. Does this include the Neutral/Open for all ports? or only national ports? I apologise if these are known facts, I did not play when this was in the game before.
  9. Thank you for considering this @admin! This would bring a whole new depth to port battles, much more strategy and planning. That´s fantastic! And about being able to lower to BR rating of a port, I´m conflicted. If you have a diverse BR limit for ports, I don't think this reduction is required. Small clans will have to grab ports that they can defend, ports with a lower BR limit.
  10. Ah I see, kind of strange that you would comment that as a response to my post, if you reject the devs idea? Anyway, I agree, this system is not optimal for testing at the current population.
  11. Yes I know this as well. I was referring my question to @Borch since he stated that it would not work.
  12. huh? Since you so firmly rejected my and others proposals, I asked a question about they way the devs will probably add these new nations. If the add them as new, capital-less nations with no bonus. Why would anyone join them at such a disadvantage?
  13. Thank you for your opinion. Answer me this, why would anyone join these new hardcore nations? Why not remain in the nations that they are in so they don´t loose out on the advantage of safe zones and uncapturable ports?
  14. @admin This is the way to go IMO. Have "big" nations as starter nations/PVE nations, GB, France, Spain and the US. These have safe zones and cannot participate in RVR. They can ofc do PVP and PVE as normal. The "Invading nations" does not have a safe port and no safe zones. They can participate in RVR. Pirates will have secret island and cannot participate in RVR. Once a new player joins they can only join the starter nations. Once they hit a certain level or completes the tutorial (when it is done) they receive forged papers and are free to choose whatever nation they want.
  15. The gold is to make everything much easier and less tedious, a understandable game design decision. The marks can be though off as reputation and not a physical item (in my opinion).
  16. Hello captains and @admin I simply don´t understand why upgrades have a special magical cargo slot. The captains chest is understandable as well as the gold. Why should you be able to teleport with your upgrades? And why can´t you do the same with books or permits/blueprints? If one were to remove this magical upgrades slot, trade around ports with special resources ( Oranjestad, Cartagena de Indias, etc) would increase a lot. It would attract privateers and pirates, forcing nations and clans to take action and defend the area around these ports. Thanks for your time.
  17. Load the cannons, raise the sail Against the British, we will prevail! Huzzah!
  18. Hello Captains and Devs. I have a small and unimportant suggestion. When you press 'Home' twice and enter the "free look" camera mode, is it possible to make the camera follow the ship? And by this I mean that the camera stays locked to the ship during waves. It would be awesome and you could make some fantastic videos with that kind of stabilization.
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