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Thonys

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Posts posted by Thonys

  1. 34 minutes ago, Cursed Monkey said:

    Will to gank not bad thing, next time they will reduce nr from 5 to 2 maybe?, and have a good battle for 30 mins instead of wasting 2 hours for nothing😂

    But, in regards to books, is that really a problem nowdays?.. i always see many books for sale for those who don't want grind.

    Thanks for your text improvement but you have to read again (it seems you are badly cursed:) ) ..sorry. ( i talk about grind for knowledge not books (i have all the books)

    furthermore no comment (sorry, i have to eat a banana )

    • Like 1
  2. 21 hours ago, Dave Hadley said:

    Retaking the XP thing:

    League of Legends made a wonderfull solution for the leveling on the accounts. Before you would hit level 30 and get stuck there, with the new changes they made leveling something that wouldn't end. This means you can get to level 456465456415645456 and you will still be leveling. Every level you rise up, you get some reward and every 20 levels you get a bigger reward.

    We could have something like this in game, of course addapted to a nice XP/Lvl ratio and every X levels a nice reward. 

    This would give the XP some use beside opening slots on ships and it can be a nice way to spread special paints and ship notes (Diana)

    aggh... the fundamental basic almost unsolvable game problem.!

    well I agree with you somehow.
    The grinding for naval action is actually a naval action unworthy item.
     you can see  a " grind" what you see in all simple games, and there is nothing great about it.

    it is the same as in world of warships, nothing special, so ...it is so bad that you can say that it is a game mechanic that helps you stop the game,(unless you buy your way in after level 7)

     something you can see at the rank of the  captain level ,there stop the Most of the time the player ,>>  there will be a transition to the SOL, and the grinding will become harder for them , to open up your/their  knowledge slot on the ship.
     what is caused by not having, among other things, good missions in your own environment /territory. (overdue)
    and  not having suitable ports in another area.(lack of ports) and because of the mission levels for knowledge on certain ships, and not having the correct ships to fight against ..( for example a ocean fighting against a mercury getting 20 xp for a knowledge slot for  20 k xp [what is 1000 battles])who is the idiot?  no me ....i quit.)(pve wise)
     not seeing progression fast enough (with heavily stretched xp levels) whereby you do not see the subsequent level and therefore do not give the user a goal.(UI)
    being busy grinding a knowledge slot, but what is disturbed by ganks.
    and  not having missions that do  match your ship level.

     

    I can give a direct solution, but that makes no sense, because the developers don't like this, because it is easier to turn the amount of grinding knob than anything else, and since there are people who are always struggling with how it is also possible.

    i introduced a upgrade for a double or triple upgrade for doing xp to ease the pain ,but that is is also not in the game and maybe will not be introduced also.

    the game is not allowing you to sail a ship you want to have !   in many areas .

    ..its also  a contradiction with EVE  if you want to compare them , and more World of warships.  (yaghh) >>  what is a ..well not so great concept either..<<

    i give you a small example: we were fighting yesterday  a enemy speed  wasa -/vs/ - 2 aga and 2 wasa , a l R, and a pirate frigate ...guess who left the battle ....after ....one and a half hour battle [battle over warning] - 100%sail ,100% hull and NO crew gone..........lol .  als half  the perusing party were dismasted one time  in the battle .... that is not because of the skill of the single wasa captain(partly) ...but more the lack of knowledge slot on the part of the pursuers ships ...>>> conclusion completely unbalanced ,.but the escaped captain is happy. 5 other are unhappy.and see it as a complete waste of 2 sleeping hours ...the will to fight(or gank) another day is gone.

    you see it is not that the knowledge books are to strong! , but not having them (in the knowledge slot ) that is the problem. therefore yes grind is a problem for some , you can NOT solve .....or..... you go to the british... or russian side>>>> then your problems are ....over. (partly) 

    ps.i am  not revealing graduation conclusion goal:) but you can figure something out yourself.(said the noob)

  3. 6 minutes ago, Intrepido said:

    Talking in general terms.

    11 nations mean a very diluted playerbase. The nations without enough pop just cant compete at all.

    there are more issues to this subject 

    like for instance the center point of all the fighting is centered to the middle of the map and the west side of the map  is like 17 century extinct  wild west america 

    or the south and east coast where is nothing to do only fighting 7 rates 

    there are some more problems in general terms

    if you have 11 nations they can not all be at the same port 

    what means you need to have all the goodies goodies also scattered all over the map 

    and that is not the case .

    the Russians / Brits are in places where they can find all that stuff ( because of the numbers) and all other nations look at it ..

  4. 12 hours ago, admin said:

    free dlc maybe? the problem is - what is the threshhold? 2000-5000? 10000? hours

     

    some ideas?

     

     First 1100 hours:

      a golden Hercules (one time ship* }

     plus a free ship slot in docks. permanent

    plus 300.000 reaals

     

    on 2500 hours: 

      a free (one time other*) dlc ship + 5000 doubloons

     plus a free dock space  slot( permanent)

    plus 400.000 reaals

     

    on 5000 hours:

    a free golden 2 rate ship  (random)

     plus a free dock  space slot( permanent)

     plus a naval clock.

    plus 500.000 reaals

     

    on 10.000 hours :

      a Special Rank and 20.000  doubloons 

      plus a free dock space  (permanent)

      a special  flag 

     a golden first rate (random)

     

    after 10k nothing more

    collectable in gift DLC

    * if you have the dlc ship you get a other one instead .

    • Like 3
  5. On 1/16/2020 at 6:27 PM, Celtiberofrog said:

    Although I'm not concerned, I think some players who spent thousands of hours in NA could be recognized with ranks.

    The XP scale could include "stars" added to the highest rank, each star would be reached at extremely high XP level  !

    The effect of identifying a player with his rank, seeing stars behind would simply allow the recognition of a veteran level by itself.

    I have high admiration to these guys who dedicate so many hours of their life for this game as a passion; I truly feel they deserve this recognition merit.

    i also believe that  the recognition system need some love 

    also

    stats needs a overhaul

    for example to click on a player to get some more information on how he is doing 

    other games have it to and its always nice to see what medals or toffees they have won

     but on the moment we still have the blue Alpha clan system working.

    and probably will see a other system coming in place for it in the future i HOPE.

  6. 1 hour ago, Gregory Rainsborough said:

    gothmogmaxresdefault.jpg

    Baby Ruth ..baby ruth ..baby ruth.....aaaaghhh,,,,

    MMmm...dejavu...it seems he is escaped from " the   "Goonies" 

     

    you are even hungrier than i am  ......  

  7. 8 hours ago, rediii said:

    I need a Yucca

    The Yucca is poisonous. Beware of pets and children.

    Die Yucca ist giftig. Passen Sie auf Haustiere und Kinder auf.

    also: 

    da0g28be109o.jpg

    There were also some reports last April about some freak snow in the Dominican Republic. It turned out to be an April’s Fool.

    mountainous islands altitudes are cooler but there’s no snow.

    your Salt can be destroyed :)

    • Like 1
    • Hi all
    •  
    • Format: question - answer

    Dev team,  can we have more ports (slots) in the future or does it stays this way   ?

    • The more concise is the question the more specific will be the answer
    • Please refrain from flood and lengthy discussions - this is the topic for questions

    Also,

    feedback with a question.

    @admin
    Due to the difficulty of occupying gates with forts, does the mortar brig now also get back its former stats?
     There are gates that need the help of the mortar brig to carry out an attack that can be successful.
     The mortar brig is nerved on this moment into a ship that might as well be removed from the game as long as the current stats remain intact. it no longer has any added value and is not even played anymore.
     is something going to happen to that?
    it would be a shame to have a game element talked out by whiners from the game by too influential figures. and  not to take a closer look and bring back as a game element for gates where the forts influence the game in such a way that it is no longer a competition on the water but a game decision in itself, an example is haulover where players just let the forts do the work and can only eat a kebab sandwich with a certain presence.

     It would be good to breathe new life into the mortar brig
    the question therefore remains.
     And many would like an answer to that question.
    Is the mortar brig still being given new life? , or can I free one ship slot (by removel of the Mbrig) for another ship.

  8. 1 hour ago, Captain2Strong said:

    I attacked a skulled AI lately and boarded it with double the amount of crew and it killed more people than me(about 4 times as much) when I used attack against fire grenades

    only board AI skull ships if you have double crew otherwise you suffer that decision 

    also they have the upper hand what means you have to take care of your prep but also your ship knowledge slots for having the correct books, if you don't have those put in., you can not board ...even when you have double /triple crew. (you will be boarded with a " you lost message" instant. )

    boarding a skully AI is very very very dangerous occupation . and always have support outside the boarding scene.

    it's not::::   chess /skissors /brainless thinking and pushing buttons.

    but a strategic game what begins by  de-crewing your AI

    • Like 1
  9. On 1/8/2020 at 7:38 PM, Gregory Rainsborough said:

    @dark arisen the clan diplomat okayed everything and @Tom Farseer for being my favourite grammar Nazi :)

     

    I'm still not sure, depends on time, amount of content etc... Might just keep it irregular depending on info I dunno.

     

    10k doubloons good sir :)

     

     

    79gpyp3nr31ia.jpg

    inside information by some unknown revealed that.

    many editors talk about 4000 to 5000 doubloons
    to successfully face the competition

  10. 3 minutes ago, Bart Smith said:

    KLoCBrh.png This one is Commonwealth of Poland but more like Tallinn town (Estonia)

     

    The image of the flag of Tallinn was fixed for the first time in a Heraldics Atlas, published in the middle of the XVIII century in Nuremburg. In the middle-ages it was the flag of the commercial fleet of the Hansatown.

  11. 17 hours ago, Never said:

    What behavior do you refer to exactly? GB and VP were already at war by choice of VP, so there's no 'betrayal' possible. LAMA would've been happy to fight for the port but it isn't up to LAMA to decide that. 

    Lama gate to become prussia 

    are you accepting that?

    https://www.mupload.nl/img/lfk4hkzcoi1s1.png

    i think you have no clue what is going on  have you...:)

    zb4qhbb3czq.jpg

    they even need flags on the table to know, who is who!

    • Like 1
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