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Barbancourt

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Everything posted by Barbancourt

  1. I don't remember a Danish region being attacked? ICS "brokered" a Danish occupation of France, and expected everyone else to put up with it.
  2. The difference may be that I'm not putting in hours of sail to get a "combat option". The long sails are an important part of the Open World experience, and a purpose in and of themselves.
  3. I'm under the impression that the BLACK/WO agreement ended when France was evicted from Haiti
  4. CCCP only treated France with contempt from the very beginning. They wanted us to be their weak servant.
  5. Why bother? We are at war already, and this time it won't be ending.
  6. That is not relevant to the France-CCCP agreement. And it's even more irrelevant now because there will never be another France-CCCP agreement
  7. Pirate ports were not part of the France-CCCP agreement. We are at total war now, for the rest of the game.
  8. "Trying to go beyond a cutter" is easy. Making millions is easy. If you've "done it all before" you should know that. I'm not sure what you think was so different a year and a half ago, or what kind of magical change you think is going to happen if they release a final version. It will continue to be the same game. If you decide you don't want to like it then you won't.
  9. Well, now we know what we're doing until the next Wipe, and beyond. Nightflips for EVERYONE! This time we don't have to worry about fake agreements - there won't be any more negotiating.
  10. If you forked over some money, why not play the game? We're busy playing. You can build ships, you can capture ships, you can sink ships, you can burn and blow up ships, you can roll out in privateers or sluggo fleets, you can battle in the ports, you can sail from one side of the map to the other trying to fish for manta rays, etc, etc, etc What are you waiting for?
  11. I would bring you a jelly-and-jam "welcome neighbors" basket, but it's too scary between Deshaies and Christansted
  12. We need about 2000 more players. I hope they run a good hype campaign for full release
  13. I actually enjoy the long sails. The feeling of being alone (usually!) in a vast sea. Watching the horizon for two hours, relief when a concealing storm blows through, and the first sight of land on the horizon. We all know where most of the players hang out doing their economy and grinding. It's nice to have quiet corners of the map where you're studying the trees and wondering if anyone has been here in a month.
  14. You'd need to be going the same direction, roughly same distance, at the same time, and you need to be ready to sail when the wind is right. I don't know when I'm going to do my hauling - the time has to be right, both in game and IRL. People in warships are generally doing something with them, somewhere else. They aren't going to zoom up from a region or two over in time to help you. Also, even clans have spies, and advertising your trading outposts even among friends will dry them up.
  15. In an ideal world with enough players it might work. But we have a low number of players, who have to fit their game in bits around their own real life schedules. Everyone is doing their route to their own trading ports when they have the time to, when the prices and commodity spawn happen to be right. If an enemy is camping your capital you may be forced into a situation like this, but generally it isn't time-effective and people only have narrow windows of game time. "A pair of indiamen" - lol, if I had a pair of indiamen and the commander level to crew them I probably won't be trading much anymore. ;D
  16. Maybe take the money away from combat with AI (missions and OW PVE), so you have to do another activity like trade, PvP or craft to finance that XP generation.
  17. We don't have the server population for there to just happen to be people at random ports, even locally. T-brig built to fight would need some kind of crew enhancement.
  18. Even if that were true they'd have to be at the origin, sail to the destination, and then back to the origin, and then on to the next place etc, so they might as well go along the whole time.
  19. I see why they get along so well with CCCP. Birds of a feather...
  20. I was at both of them - no wife. 1AM-4AM is perfect for me. However, my own clan workflips me regularly.
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