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About Jonnydread

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  1. The Victory points jumped from 0-0 to 1000-0 in 30 seconds. That is not even enough time to turn, let alone to reach the circle.
  2. I did not realize it at first but it was probably a bug: On the map with only 1 circle, my team got around 50 victory points per second after i capped the circle.
  3. Just to be sure: I can give my key to my best mate, who also plays NA, and he can play NA:Legends together with me?
  4. Do you plan on hiring translators? I am pretty sure there would be enough people here on the forum who would do it for free.
  5. You forget the 150k + resources for the workshop.
  6. No, not at all. Have you ever thought about the fact that the loading times for different players vary much more than 5s? 5 seconds is barely enough time to raise sails. I have sometimes problems wih my Ipv6-Connection, where sometimes loading takes up to 2 minutes and very rarely i have to log-in again. A friend of mine does not have an SSD and has very long loading times for the OW.
  7. That is actually quite easy, you have to implement diminishing returns. Green Ships should be a lot better than grey ships, but not that more expensive to craft, while gold ships should not be a lot better than purple ships, but a lot harder to produce.
  8. Protipp: Man muss nicht mit goldenen Live Oak-Schiffen segeln. Wer unbedingt das allerbeste vom allerseltensten haben will muss sich halt ein bisschen anstrengen.
  9. Man bekommt die Mats für eine Fregatte immer noch in ~1 Stunde. Ist dann halt keine Exceptional Live Oak Fregatte
  10. You can still build grey oak ships with ease. Exceptional Live Oak-Ships just become very, very exceptional.
  11. Oak, Fir, Coal, Iron, Hemp, Pine. Wow. I am not complaining, i just found it funny that a Nation with 2 good, rare wood types think they have an unfair disadvantage.
  12. I suppose with the new hostility system Flatts/Saint George is rather difficult to conquer. Btw, we have no Port that produces Mahagony, Live Oak & Bermuda Cedar.
  13. How is this nonsense? A single group should not raise hostility with a single PvE-Fight more than ~1% IMO. Hostility should be generated by more than a few groups for some days.
  14. Yeah, and Morphine is also an addictive opiate, but still used today.
  15. No, 2 of those downgraded ships are 2/5, while other 2/5 ships are still exceptional.
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