Jump to content
Game-Labs Forum

BramtheDutch

Ensign
  • Posts

    252
  • Joined

  • Last visited

Everything posted by BramtheDutch

  1. Well then they should make a diffrent server for all the arcady people so the people who want a realistic sailing experience can also play.Than you have your arcady free ships and teleports and we have our hardcore realism experience, win win situation.
  2. Changelog: *Dutch relation to the British changed to neutral/hostile (They made peace with the Panama British.) *US> UK relation changed to war *Some minor changes
  3. Probably the same you guys are doing pretty well as well, now we finnaly got a stabil border between our nations, I don't think both of our nation need help. And we are in the same timezone so we actually have battles.
  4. I think the current system is already to much, I would like to see more players on the sea instead of people taking a plane so they can fight, Do you know that you can actually sail to the place? I love this game for the Realism so devs please don't do such an arcady thing.
  5. Sir I don't want to disapoint you but I think the Dutch won't be added on the list, due to our mentality of fighting our way out instead of complaining. About the good review, already done. And for the Donation, sorry I am saving money for a new PC, after I have that one Ill take a look at it.
  6. Sounds like a good plan but I think 160% faster reload and 190% speed are a bit overkil, I can imagine something like this but no bonuses over 110%, because the game needs to stay skill based.
  7. This looks more like something from the civil war then from the age of sail.
  8. Most of the cannons of that time didn't have aiming tools except from the knowledge of the senior gunner operating his cannon squad. With the coordenation of the captain and the gunnery officer they adjust there aim, By firing a ranging shot they see what they are aiming at and adjust the firing ark, and most of the senior gunners knew there cannons because they have had lots of exercising with it, so sorry but the most cannons looked like this, without any aiming mechanism: (Talking about 1750-60 Era.)
  9. I don't say that you can't discuss timers at all, not in this post, if you payed attention and looked at my opinion in the discussion for it, you see that I agree that this is getting out of hand so please discuss it there, not in the post that is supposed to be politics.
  10. I thought politics were player based, it would be very strange and also very ignorant to do this, it is probably just a rumour.
  11. I think they did it to get maximum efficiency, the more important the mission of the ship the higher the better the guns.
  12. Please don't make this into a timer discussion. And forced timers are horrible, some people have school and work and can't play after 9pm, do you really want to exclude them from playing pb's?
  13. Read back a few pages, a clear statement has been made on that at least twice.Also read the text below the headline.
  14. This is a great solution for this problem, hope you will all have some fun in that fight.
  15. I think we can easely call this the best addition in the last 2 months.
  16. Good to see that the work is being done for the other servers as well. Cheers, Bram Luijken.
  17. Changelog: *Added RSN to Swedish clans. *Added SINK to British clans.
  18. This is to easy to exploit as mentioned above, also do you think that like normal XP it shouldn't be wiped in a soft wipe? That would be bad because everybody is able to craft frigate's (If you made it to lvl25 or above) from the start and that would destroy the arms race. So no sorry I think this is good like the way it is now.
  19. Post is up again, with some minor changes to layout and text.
  20. Hey guys this might be a very very stupid question, but what does OP mean? Note: Post will be restored tommorow between 10.00 and 16.00 CET.
×
×
  • Create New...