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New rewards system


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42 minutes ago, o7Captain said:

I actually think the rewards are now pretty much balanced and no need tweaking.

Probably yes, problably not... I dont know really. IMHO are not balanced, and make a discussion about this is necesary i think. :D

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I don't think the rewards for PVE are too low but the rewards per PVP kill are definitely too low. I'd like to see the count required for kill missions go down. So, for example, let's say it currently requires 10 kills to get 20 marks, it should be 5 kills for ~ 13 marks.

What I'd like to see is agressive play rewarded even if you don't have all day to play.

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3 hours ago, Farrago said:

I don't think the rewards for PVE are too low but the rewards per PVP kill are definitely too low. I'd like to see the count required for kill missions go down. So, for example, let's say it currently requires 10 kills to get 20 marks, it should be 5 kills for ~ 13 marks.

What I'd like to see is agressive play rewarded even if you don't have all day to play.

that is an other interesting opinion. And what about chest?

Edited by Despe
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8 hours ago, Teutonic said:

btw.

 

why are 6-7th rate PvP missions now require 25 kills?

Killing Alt Accounts or Killing Alt Trader with Shop snows and deliveries, without guns and without repairs, most of the time sailing afk isn’t a big deal. 

Btw. I don’t kill people for loot or medals...I m doing this, because they are enemies. 

Edited by Salty Sails
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4 hours ago, Salty Sails said:

Killing Alt Accounts or Killing Alt Trader with Shop snows and deliveries, without guns and without repairs, most of the time sailing afk isn’t a big deal. 

Btw. I don’t kill people for loot or medals...I m doing this, because they are enemies. 

killing much weaker enemies is never a big deal man. like noob slashing in a pimped bellona for instance. if people sail afk without guns it isn't the hunters fault right?

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