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Testbed: Content patch - 9.98 deployed


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3 hours ago, Stilgar said:

I've noticed that low/mid/high grade notes are still in game (on test server). What is their purpose?

Okay, here is a list of the stuff I have noticed::

  • crafting notes still in crafting tab and dropdown list for shop contracts but not used anyhwere I can see
  • coins still in crafting tab, dropdown list for shop contracts and admiralty shop but not used anyhwere I can see
  • furnishings not in admiralty shop despite having an exchange (hyperlink from ship BP in crafting tab)
  • old repaIir kits and medkits still in dropdown list for shop contracs
  • new repaIir kits and medkits not in dropdown list for shop contracts
  • Trading manifests in admiralty shop and dropdown list for shop contracts are not used anywhere
  • Admiralty shop blueprints are also described as 'Notes'
  • Ship BPs still contain carriages, but presumably we now buy carriages with the guns.

I think that's it for now.

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Thanks for sharing that info, Remus. Perhaps some loose ends from play version; we'll see. As for carriages, I think they cost now significantly less lab hrs to produce, but not sure if mats requirements are the same as in play version.

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