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New look for the quests on sea


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Like in the title, in my opinion quests icon on the sea should be improved to help player with find it. At this moment i understand it have to be like adventure, but when game send me to the open sea without navigation tools, sometimes it make me salty.

 

What do you think about my proposition for this ? To change this like in on screenshots ?

 

8rCEndZ.jpg

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I rather have a npc ship sailing a pattern (patrol) in a area wich is marked on the map with the existing marker, so you would have to search and destroy? And by clicking on the ship you know it your admiralty mission or not.

As for battles that are going on, just two static ships that firing broadsides at each other?

I don't know if this is even possible with taking to many resourches?

But i dislike hovering icons and markers in the open world.

If it is not possible, a diffrent marker for admiralty missions and battles that are going on would be lovely.

Edited by Jacob van Heemskerck
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