I'm tired of you calling the US nation exploiters, "muh nightflips", griefers and all kinds of nasty things you can come up with. You are doing the exact same thing over and over with your work hour flips and on weekends you just flip at 5-7am for americans so they have to get up early on a sunday, real jokers. But hey, you can keep calling us the devil in this matter and keep being the hypocrites you have always been. You can see that we set 4 port battles during your peak hours and merely a single one during american peak hours so those who can't play at 20-23 server time get something to do aswell.
I want to ask you one rhetorical question: Have you attacked or aided in attacking a port of the US, British or Dutch? The answer is yes. Now how does that not give us every right in the world to strike back and punish you for it? In real life in war you don't casually wait until your enemies are able to set up a proper defense, you fight to win whatever the cost.
To get back on topic: For all intents and role playing purposes we are at war. If you are not able to set up a 24h defense that's tough luck. We aren't either. If you want an even fight every time you see an enemy ship and NOT a dynamic world that evolves and lives based on its players' decisions actions and mistakes you might aswell go play world of tanks and that type of game or find some friends and queue up for large/small battle within NA. We do NOT want a split playerbase and forced fairness.
Also, does anyone think about the consequences for the US server? The situation will be, as it is already on PVP 2 that you'll have, hyperbolically speaking, 200 players in the US nation and the 3 dudes left will have to split amongst all other nations. How fair is that? I thought you were all about fairness? Can you expalin how this is supposed to work then?
The devs are forced to make difficult decisions and changes because of YOU bitching and moaning every time something "unfair" happens and they don't want to lose you as a player.