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Percival Merewether

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Posts posted by Percival Merewether

  1. 23 minutes ago, maturin said:

    The OW can't be a place where maneuvers and tactical gameplay take place, mate. It's unimprovable because it's too fast and too shallow.

    Please don't get upset on behalf of a mechanic that doesn't exit. I'm 100% in favor of impact tagging if it can work.

    But in the current set-up, it doesn't. Not just because of the server but because of how ships are placed in the instances with land. The devs have told us many times how the land in instances limits their options in terms of tagging and ROE.

    I agree 100%,

    You should spawn at a distance of about 700 meters from your enemy and then approach them from there - I'm tired of games where you start right next to eachother and you're forced to use a rig-repair as your first repair because the enemy just happens to have turned his ship the right way in OW to get a perfect broadside of chain in your sails at 50-100 meters.

    And add a 500 meters control radius to all ships and a 10 minute count down on the leave timer at the start of the battle to give the chaser enough time to catch up.

  2. On 17/2/2018 at 4:47 PM, Batman said:

    I really don't get why people make such a fuss about 30-60 minutes downtime every day. Just do something else meanwhile.

    I have always thought the same as you until last summer. Even if the server downtime is only 30-60 minutes, we have to keep in mind that our fights in-game sometimes last 60+ mins meaning that if they want their ships safe they can only do trading after one hour before reset.

  3. 34 minutes ago, Slim Jimmerson said:

    The only game design issue I see is abuse from PVE clans but that its a minor one.

    How can we prevent it? I'll include your suggestions in the post - we need more ideas.

    34 minutes ago, Slim Jimmerson said:

    I'd suggest a different type of flag for PVE clans (a merchant type flag) and remove the ability to call AI reinforcements from PVP clans.

    Added to the list.

  4. Like many others, I feel that it may be time to re-think the balance between nations and clans to increase PvP and get a more realistic, yet fun take on pirates, piracy and privateering. The following suggestion is long, but I will try to maintain an easy overview, so you’ll be able to skip through most of it and get the general gist of the idea.

    Similar suggestions have already been posted by Redii and Vazco – I recommend reading them too.

    Nations (For the history-buffs):

    We are many players who would like to keep nations in-game. I believe that the removal of nations will have a huge effect on the player numbers since the player-base is split 50/50 between gamers and history-buffs.

    We have to return to the original nations and remove the new ones… Poland, Prussia and Russia have no place in the Caribbean in this timeframe.

    Life for a non-clan national player will look like this:

    Features:

    • Safe from internal conflicts .
    • Can PvP versus other nations and is NOT safe from foreign PvPers (Unless in safe-zone).
    • Cannot initiate RvR.
    • Can only join PBs against foreign nations (If allowed by attacking PvP-clan).
    • Cannot own ports.

    National Clans (For the gamers):

    A player who decides to join or create a clan can choose between the following types of clans:

    Features:

    PvE-Clans (For Safe-zone players + crafters/traders needing a community):

    • Safe from internal conflicts.
    • Can PvP versus other nations and is NOT safe from foreign PvPers (Unless in safe-zone).
    • Cannot initiate RvR.
    • Can only join PBs against foreign nations (If allowed by attacking PvP-clan).
    • Can change clan status to PvP-Clan.
    • Cannot own ports.
    • Merchant flag to distinguish them in battle

    PvP-Clans (For RvRers):

    • Can declare wars and fight internally against other PvP-Clans.
    • Can initiate RvR against other PvP-Clans from all nations including their own.
    • Cannot change clan status to PvE-Clan.
    • Ability to own and manage ports like today.
    • Pirate flag when attacking an enemy clan from same nation (Like smugglers flag).
    • Officers can grant letters of Marque (See Pirates).
    • No safe-zone protection.

    Pirates (For the Solo-players):

    Pirate players will have the same features as national players apart from the following:

    Features:

    • No safe-zones.
    • Operates out of free-ports.
    • Complete open PvP, pirate vs pirate is possible.. no mercy.
    • Cannot own ports.
    • Cannot initiate RvR.
    • Letters of Marque to participate in PvP and RvR alongside Nations.
    • Can form clans/communities with no special features

    A special feature is the introduction of Letters of Marque – it will allow pirates to sail under a national flag and participate in RvR/PvP as mercenaries.

    Letters of Marque will be granted to the pirate by a national PvP-clan officer and will last until server-maintenance. A holder of a Letter of Marque will be under the protection of the clan that granted it and thus functions as a clan-member until it expires (without tag and chat). This means that the pirate can still be attacked by clans hostile towards the clan that granted the letter but will be unable to attack national players from the nation protecting him.

    A text displaying the words “Letter of Marque” will be visible where smugglers flag is today, the pirate will be allowed to dock at any national port but unable to use the shop.

     

    Kind Regards,

    Percival Merewether

    EDIT: Updated with @Slim Jimmersons suggestions.

    • Like 3
  5. I'd hate the idea of nations disappearing, but I see no reason why clans cannot fight eachother inside the nation - let non-clan players be safe while letting clans declare wars against eachother. That way clans can fight for influence in their own nation and increase the influence of their entire nation by attacking other nations.

    When a british player from clan A attacks a british player from clan B, then give the clan A guy the pirate flag in the battle instance (Same as smugglers flag). 

    The reason I'd hate for nations to go away completely is that they provide a safe environment for non-claners and I'd rather not see anyone sailing under the banner of a rats anus:

     

    • Like 2
  6. 2 minutes ago, DaRho said:

    I have certainly not attacked You personally, AFAIK.

    What You wrote above is also what I remembered, and hence I was surprised to hear that You got offended and wanted to see proof of that.

    Was not aware of the fact that You've had more Commonwealth encounters that day. However JanOwietz is definately a PFK clan member and he was in the same fight that a screenshot above was taken at. I don't believe he have insulted You as I was in that fight. I was one of the Endymions that chased You away towards Santo Domingo and it happened soon after the fight with aforementioned JanOwietz. Also, the PFK player You sank with Indef/trader in fleet, has not insulted You for sure. I assumed that You have not returned after that as I have not heard from anyone that You're back. That's all.

    I agree that we should close this conversation now, but please bring screenshots next time when accusing Commonwealth for verbal abuse.

    Yes, your encounter was the last one - the verbal assault happened prior to us attacking the PFK trader when I was solo PvPing.

    I have had many encounters with Jan and usually speak to him during battles - he’s the PFK member that I respect the most. He seemed hostile yesterday but was by no means verbally abusive.

    i am glad we see eye-to-eye now and that things are settled

     

  7. I apologise... my memory about yesterdays battle has failed me and @NethrosDefectus has corrected me in a PM. The Trader Lynx was not forced to surrender - it boarded Nethros to (I assume) save the fighting ship (Indef).

    He lost the boarding action but his ship was never sunk - no PvP marks were gained in that instance. Apologies for remembering wrong.

  8. 5 minutes ago, DaRho said:

    How many interactions with Commonwealth players in OW did You have yesterday?

    I was certainly part of one of them and it included You and @NethrosDefectus attacking and sinking one PFK players and then us attacking You back. This is also, when the discussion about You not following the agreements unveiled. You stated Your opinion, which I accepted and assumed to have open PvP with You and Your friend.

    image.thumb.png.4269c594260d875b448089480db51827.png

    Unless You've had any other interaction with polish players yesterday, I would assume that Your statement bellow related to the situation described above.

    If You've had any other open PvP interactions with Commonwealth yesterday that I'm not aware of, I'd like to hear clan name and / or player names that participated in those, however You already mentioned that you "can't remember" and did not take any screenshots, so I believe we won't be able to settle that... 

     

    That exact conversation has been referred to in a previous post of mine in this very thread in which I stated: 

    Quote

    You and I had a conversation in battle before you left in which I explained my POV and you explained yours. No hard feelings there.

    I believe I had three battle instances with polish players, one with a dutch player and one with a dane. I was also chased away from Haiti by polish Endymions three times -  I also admit to having taken part in a battle vs a PFK Trader/Idefatigable who was forced to surrender. I do not remember the names of any of the involved players apart from Jan whose last name I cannot remember how to spell but starts with an 'O'.

    At no point have I accused PFK-clan of any kind of verbal abuse during yesterdays engagements.

    I have shown nothing but respect towards you and your clan, yet you insist on attacking me on a personal level and uploading screenshots showing nothing but a polite conversation between the two of us. Should we just let it go or do we continue this for eternity? I will never be able to produce the screenshots you require of me, and you will never find evidence of me claiming that the PFK-clan verbally assaulted me yesterday. 

  9. 6 minutes ago, DaRho said:

    If by "actively" means to "provoke and then take screenshots of the 'abusive' reply", then I'd say not.

    But fell free to track the evidence of UNPROVOKED verbal abuses, with enough history stored to confirm that it was, in fact, an unporvoked abuse.

    No problem, I shall do my very best to keep an eye on your guys for you and report back - Anything to help improve the public image of PFK and the Polish nation.

    • Like 1
  10. 56 minutes ago, DaRho said:

    I'm working on PFK's image and the moment and whenever there is an accusation that can potentially be understood as directing at us, I will ask to clarify the details to defend our name since, as You mentioned, I can only speak for PFK and not other clans in Commonwealth.

    I always treat players as individuals no matter what clan-tag they fight under. I have a lot of respect for many of your members and will continue to have in the future. When managing a large clan it is unavoidable to get a few bad members - this is the very reason I have gone solo now. 

    The way I see it there is no need for any clarification for you other than the fact that these players were not PFK.

    56 minutes ago, DaRho said:

    That is very convenient excuse in that case. Since You have taken a liberty to recommend something to me, I will also recommend something to You: I recommend You to stop accusing anyone of anything unless You have a proof to support Your accusations.

    It is very convenient, yet very believable that I as a Dane am unable to remember, and even harder, spell, a polish name.  Due to the frequent verbal abuse in Naval Action I did not pay much attention to it. This happens every single day in roughly 1/3 of my fights. I'm sure that most PvPers can attest to this. I do not think anyone who is not directly involved in the GB/PL fight will find it hard to believe that this has happened. You have obviously taken the fact that I do not have screenshot evidence  as an opportunity to get a rather shaky hold over me.

    In my opinion it would benefit you more to admit what we both know: that the situation I have described is believeable and not at all unlikely - but since no evidence has been provided avoid treating it as a tribunal case. You have blown this out of proportions and you know it...

    Tell me this: Would you like me to actively track down evidence of polish verbal abuse in the future? I fear that may counter-act the hard work you're doing for PFK and for the polish nation.

    EDIT: You seem to have taken this very personal

    As already mentioned, we are not without a guilt, but I'm done with all the lies that abuse it and put PFK in even worse light later serving as a reasoning for aggression against us. If You want to accuse us of something - prove it! Otherwise, remain silent.

    I would like to remind you that I have not spoken ill of the conduct of any PFK members yesterday .

    If you'd be so kind to provide me with a screenshot proving that I have accused PFK of verbal abuse during yesterdays incident, that would be great - thank you. 

    • Like 1
  11. 53 minutes ago, DaRho said:

    When You write "polish" player, people automatically think "PFK" as this is the clan that holds 99,9% of Poles in Commonwealth so any accusation like this is automatically understood as accusation against PFK clan. 

    I'd recommend that you get off your "high horse" and stop seeing yourself as the polish nation,  there are other clans and solo-players out there as well...

    53 minutes ago, DaRho said:

    If there was no verbal attack on You yesterday by PFK players, then I would like You to take back this accusation. Otherwise, please paste the screenshots or paste the link to the post You have created for that offense.

    If it was not PFK players that offended You, please share the clan name here, so that I could speak to the respective leader about it.

    I am not going to take back any accusations,.

    As previously stated these players were NOT PFK, I'd also reccommend that you do not speak on behalf of the entire polish nation - you do not have the authority to do so.... At most you can speak on behalf of your own clan and its affiliates. I do not recall the name of the two players who offended me for attacking them yesterday.. I'm simply notifyiing YOU as PART of the polish nation that polish players cannot expect british players working independently from the nation council to honour agreements made by the council.

    Regarding PFK behavior, we both know that your clan has been verbally abusive to me in the past and that I have taken no action but addressing the persons involved individually which has mostly resulted in a sincere apology - why should I take action now? We both know it 's happening in-game, I doubt neither of us are shocked by it.. I'm not looking to ruin a few "sad individuals" day for the sake of some personal sadistic satisfaction. The screenshots you demand do not exist, and I am not able to magically conjure them up for the sake of your own vanity.

    Did I unnecessarily escalate the situation by using the word "several" instead of "couple" in my original post...? perhaps...? but my point still stands.

    For the future: I openly admit to attacking ships (including traders) from EVERY nation and will continue to do so until I join a clan that forbids it.

    I always treat my opponents with the utmost respect. and expect the same in return.

     

    Kind Regards,

    Percival Merewether

  12. I have no screenshots. the individuals referred to are not you or other PFK guys (today) - you attacked me fair and square east of Les Cays. and you let me fight Jan 1 vs. 1 in his Bellona until I had to retreat after roughly 35 mins of fighting and a couple of smart moves made by him that cost me 80% of my armor on one side. I did however express my disappointment in him during the battle as he had always acted proper in other engagements but was particularly hostile towards me yesterday.

    You and I had a conversation in battle before you left in which I explained my POV and you explained yours. No hard feelings there.

    And as you ought to know @DaRho , verbal abuse is not to be posted on the forum but should be reported in-game for the moderators to evaluate later (Every friday?). I like to give people the benefit of doubt and not report them on first offense - but PFK is not entirely without blame, you can ask around and see if anyone remembers a couple of "Motherf%&#er" (Hope self-censorship is okay) phrases being thrown at me around Guaya and Puerto de Espana for attacking your traders and fighting ships.

    EDIT: Following engagements with your guys I have often offered a replacement ship to get them back out again, last time was to Paradox roughly a week ago. Jan also once captured my Endymion and I warned him of enemy vessels on the way back to port since I respected his skill in the battle we just fought. I have also let one of your guys go because he was badly damaged and out repairs and I was tied after more than an hour of fighting.

    I do not appreciate being accused of breaking agreements I have not signed.

  13. 1 minute ago, Banished Privateer said:

    Main reason of playing as Poland is being Polish. Just like for US and GB and Russian and Danish players... and all other nations.

    Maybe the Polish players should get over being Polish ;) As you well know, I'm danish but playing british - and you're polish playing prussian. We're both in nations that suits our play-style rather than our own real nationality.

  14. Many players have escaped me under the forts, last time was yesterday when a Wappen got away. I was in an Aggy and my mate was in a Trinc - we definately had the advantage. I consider this to be fair - it was somewhat of a "gank".

    Thinking back to before we got the forts I'm pretty sure they have worked in my advantage - ESPECIALLY now with changing winds. More players are willing to do PvP than before because they have the security of a massive battery behind them - in the past they would have run into port.

    It is not impossible to beat a player sitting under a fort.

    • Like 1
  15. Correct me if I'm wrong, but isn't the fear of losing your capital part of the reason you play as polish? I'm sure that if you considered it game-breaking then you'd play as the English, French, Spanish, Dutch, Swedish, Danish or Americans (There's PLENTY to choose from....).

    Yesterday I was verbally attacked by several polish players for attacking their ships in OW PvP claiming that I was not honoring the agreement between our nations. I'd like to remind the kind players of the polish nation that the british players with whom you have made a verbal agreement with CANNOT speak on behalf of a clanless british player such as myself - and yes... I was aware that you had made a deal with some british clans.. But NOT with me.

    The british nation has no moral obligation to leave you alone.. The only people obliged to leave you alone are the players with whom you have made an agreement.

    • Like 3
  16. 1 minute ago, rediii said:

    You also have too keep in mind that these ships have to be crafted with the correct woods aswell.

    I dont say clans wont do it but if they do it its expensive.

    I agree though that bonuses should be nerfed a bit. Carta for example and pirate refit

    I like the idea of reducing the bonuses to near insignificant levels - that would make it a gift rather than a necessity. I can get behind that 100% :)

  17. 1 minute ago, rediii said:

    Not I crafted these bellonas. If you'd know me you would know I sail every ship possible as long as it is half decent (woods) and cheap/low effort to get. These Bellonas were build by different players and 1 of them build some more because he had ressources stocked and got some from our cwh.

    We instantly used these ships by the way aswell and I see now good ships in the shop in gustavia to buy for new players aswell. It is a nice byproduct.

    Like @Liq I also think that you should sail 95% of the time cheap ships with okayish upgrades. Realy good ships will probably only be used in portbattles and even if not you overestimate these rare ships.

     

    I specifically stated :"I'm not saying this is something that you will do ". I quoted your statement to show that a powerplayer with enough materials will be able to do that.

    you have to see beyond what you, as an honest player, would do.

    We know players will abuse in-game mechanics, we know people farm PvP Marks, we know there has been abuse of trade-missions. I'm sure that my example is going to happen eventually. Is it something we should try to prevent? Or just live with the fact that "Powerplayers" and "Exploiters" will have the best; thus increasing the gap between the player groups?

  18. 27 minutes ago, rediii said:

    Its not like you allways get these bonuses.

    We crafted maybe 8 or so Bellonas yesterday. 2 Agile 1 very Agile that was it. Nothing with more than 3 permaslots.

     

    As long as these realy good ships are realy rare and you dont need to craft 3 to get 1 imba ojt of it im ok with it TBH.

    Maybe bonuses itself have to be reduced a bit though. Pirate refit?

    I see where you're coming from, but won't the rarity of the upgrades have the opposite effect of what's intended?  Like you said yourself.. you crafted 8 Bellonas - no casual player will be able to do that.

    What if you craft 20? Eventually you''ll get that "Very fast" T/T 5-5 Bellona.

    This means that now you, as a "powerplayer", have the best ship - and you can now sell the remaining 19 to Casuals who have no hope of getting the same vessel as you. 

    Please correct me if I'm wrong in my asumptions. I'm not saying this is something that you will do - but I think it's very likely that this is what is going to happen with other players.

  19. 5 hours ago, maturin said:

    Y'all doth protest too much.

     

    Ships are living things. You can't conceive a child without some mutations in the genes.

     

    For instance, Endymion was the only ship of her class to be so fast.

    But do not forget that the sisterships of the Endymion performed similarly to eachother and were of a slightly different design + built on the cheap using softwoods (fir). That is the main reason why the sisterships were decommissioned early while the Endymion continued in service for roughly 40 years after the others were broken up.

    The performance issues were clearly down to design and material choice; so I'd say the Endymion is an excellent example of why you should be able to influence your design more and not less... But it is an interesting discussion.

  20. 11 minutes ago, Slim Jimmerson said:

    I don't mind slight RNG, but with this update I was hoping for solid incentives to be a crafter and using crafted ships over note ships.

    While I think this is a step in the right direction, its still missing something. Some RNG isn't bad but this is entirely RNG, not tied to shipyard level, crafting level, materials or anything.

    I think that's what a lot of people don't like about it.

    As previously mentioned, I'd like RNG removed completely. I do however see your point and I agree that there is some fun in the new implementation. I'm sure some compromise can be made.

    Admin argues that my suggestion would benefit "powerplayers" more than casuals. I believe the exact opposite since only "powerplayers" have the resources to make 20 ships in a row to get the best builds. I'm curious to hear what other people think?

    What if the chances of getting a better build was higher? That too would benefit the casuals - even better would be to chose the type of trim (mast/hull/crew). Not a fan of either of these two ideas, just throwing them out there.

    If we can combine this with some kind of gathering of material using Trademissions then I'm sold! More ships in OW :)

     

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