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shunt

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Everything posted by shunt

  1. since admin doesnt want to say does anyone know how much notice of an attack we get ??
  2. its not our job to provide you with content ,,, we will set timers as we want ..
  3. not sure that just having 3yrs of experience of playing the game is enough reward for having to put up with some of the crap mechanics that have come and gone in the name of testing .. shows how much devs think of us as testers and helping to develop their game
  4. and your the opposite of Havoc .. you seem to relish in GB failures ... no your not on Hullabaloos side ... you may play GB nation but your not part of GB
  5. at release there will be another port wipe ... why will it be real rvr ... it will be against ai again
  6. while this is getting old ... by using the "legacy mechanic " all that will happen is it will drive people from game ... you may think its funny and enjoy the salt that it produces but ultimatly its killing the game ... while some dont care ... im suprised the devs serm unconcerned ... i dont want anyone banned or punished just this " legacy mechanic to be fixed " and until it is people to stop abusing it
  7. we should never have got into a brawl ,,, port battle commander knew some had had teak/wo ships yet still ordered us int a brawl ... it was still a fun battle we had 650 points before brawl started and was a downard spiral from there as always in engagements with large 1st rates as soon as 1st few ships are sunk it becomes a domino effect ..
  8. another wipewould be counter productive .. clans have spent cm, vm and doubloons on investments another wipe would leave us with nothing left to test with simple soloution is close loopholes , set affected ports to nuetral ..punish those responsible for multi abuse as per the games stated rules that everyone else plays by and lets get on with testing
  9. I agree to a certain extent and this is why the system is flawed ... the game is flawed the devs create content saying you ned to raise huge amounts of resources , doubloons and marks .to build ports .. sounds like good game content . but that content is then washed away by allowing either an alt or someone who is traiterous to your nation by passing the game mechanics .. why should anyone invest anything in the game ... or infact their time ... when the game is quite clearly broken dont anyone say we are testers the russians and WO clan highlighted the fault already to continue is abuse of the mechanic and disregard for other players and the game in general
  10. Sorry to start a new thread but as the Santiago thread has been closed I cannot add to it WO clan have set a port battle at Jeremie , as GB own Port au Prince the only way this can be achieved is through alt abuse the rules concerning alt abuse for port battles has been clear for some time this isnt testing the flaw in mechanics has been talked about and already exploited . two options 1 punsh WO CLAN according to rules 2 scrap rule and lets have a free for all sick and tired of trying to play this game acording to the way its supposed to be played and time and effort I put in is undermined by people exploiting mechanics Devs and admin need to show some leadership in the game because its falling apart at the moment
  11. well after the xp at release drama ... and the subsequent fall out lets see what they do ... im guessing that a lot of players motivation to carry on playing will depend on the result do they follow their own rules or change them yet again ??
  12. how does that help ? unless you keep your own spreadsheet of every players account id and names all there needs to be in the players find function is a record of previous names
  13. GB has alliances ... where did you get that idea from GB is not allied to any other nation including pitates
  14. agreed forged papers should allow you to change nation and name if you want to for lots of reasons ... but ex-ploiting the game or been toxing and then gaining a fresh identity shouldnt be one of them
  15. how did he violate game rules he tagged you and kept you in battle ... its called screening ... doesnt just happen with port battle fleets... we have been screened many times where those that tagged had no intention of fighting just stop us getting into battle last night we had a batttle with rusians and the same tactics were used by both sides keep them in battle until reinforcements arrive at the end of the battle 1 spanish player left on russian side he didnt want to fight but was waiting for 6 russian l oceans arrive from aves ... it was not unfair and we dont cry about it your problem is everytime you dont have advantage or an opportunity is taken away by another player you cry that its a violation of rules now you demand that a player should be banned on your say so... who are you to be police . prosecuter and judge
  16. how about a ban for you , for trolling tribunal
  17. no not at all im am looking at reality Player A has dlc ... player B doesnt game is wiped and released ... Player A after a coupleof hours is master and commander sailing a lo/wo or teak/wo 4th rate .. thats redeemable every 24hrs if he sinks Player B is master and commander after a couple of hours and sailing a rattlesnake that he loses for goodif he sinks Player A is grinding 4th rate missions in his rattvisan doesnt matte if he sinks he gets another ,, earning far more reals and doubloons than player B can get in his non redeemable rattlesnake Player B wants a bigger ship he has to earn enough doubloons and reals to build a shipyard .. then gather resources some of which are nigh on impossible to get depending which natio your in player b wants permits for a bigger ship he has to go out in his non redeemable rattlesnake and pvp ... who against player A in his 4th rate ?????? all thats going to happen there is player A gets combat nedals Player A has no concerns he gets a new ship every day Player A and Player B want to take a port for victory marks ..lets say cartegena .. who raises hostility quickest ... the guy in the ratvisan orthe guy iin the rattlesnake ?? im not poisoning anything as it stands now .... if you dont have the rattvisan dlc at release your at a massive disadvatage on full wipe and release if you think im been negative and making poison comments i thinkyou have your head buried in the sand
  18. i dont think you know what you want ...."There's nothing wrong with tweaking a ship for a specific role, but there shouldn't be "one size beats all" but you then give examples of tweaking ships for specific roles and call them metas theres always going to be a meta build for a particular role unless you cut out having different builds altogether and just have one type of wood there isnt a one build beats all ...
  19. currently in the game yes after final wipe and release ... they will be kings of the sea
  20. the more difficult crafting and getting rare woods is the more appealing spending £30 on DLC that gives you a teak/wo or lo/wo 4th rate that is really a 3rd rate becomes
  21. because the kind of balance you are talking about makes it all obselete .... whats the point of building a LO/WO ship when its the same as an oak/oak ship ? why not just have oak and get rid of the rest of the woods ? but that again unbalances the game .. because if everyone sailed oak/oak ships ...the winners would be those in the biggest ships ...and the largest broadside having different wood type ships adds a big dimensio to the game .. do you have a fast ship ... a tanky ship ... something inbetween .. all this would dissapear skill will always have a deciding diference ,,, a skilled player in a teak/wo ship always beat an unskilled player in a lo/wo similar ship ....but where the skill level is comparable the opposite is true
  22. the wandering forest isnt a bad idea jusr poorly executed ... the price in doubloons is far too much ... there is 1million teak 1m live oak 1m white oak logs in the game ... but its all sat behind a ridiculous 50k doubloon for 5000 and clan mission barrier drop the price in doubloons to 5k doubloons for 5k logs ... people wil start using the clan missions .. will start trading the rare woods ... start hauling to ports to sell ... it will create content for those that want to trade ... the wandering forest effect will spread the wealth around the map ... it will re energise ship building ... im tot going to spend 50 cm on a l ocean permit if the l ocean is going to be oak/oak weve tested the current set up and its not working so if we are testing change it and test again
  23. plenty of port battleshave been won .. make the changes as suggested ..smaller nations have no chance of defending their ports sometimes due to lack of numbers or ships racking up the points is the only way they can win sometimes slowing the points down just means those in biggest ships win this game has suffered enough from players with most experience , biggest ships and alll the books and mods encouraging the devs to remove any chance for anyone else to win
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