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Bloody Hound

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  1. A big ship lost to a bunch of small ships it happens everyday in NA, I can see why it would be annoying but you wouldn't be the first or the last to die to a pack of wolves. We sank a Bellona with 3 Princes awhile back, he made mistakes. Perhaps see what you can improve before throwing out buffs etc. Everyone makes mistakes. However i would like to see marines shooting muskets from the deck also Also liking the changes so far.
  2. Capturable 4th-1st rates?

    I'm all for any AI ship being captured, Granted in the past people used the fact they could just capture and throw them constantly at a port. Aslong as crafted ships are better than captured ones there will always be a desire for people to use crafted ships from buying/making over captured ones. Allowing to capture AI ships above 5ths will not only increase pvp across the board in RvR and OW but people will get away from the worry of losing ships (unless you crafted a 5/5)
  3. Marked with the Black Spot - Caribbean

    Like i said guys i'm not a fan of this 5th rate of bigger stuff as i see a kill as a kill, however rewarding someone with the presented evidence is up to you in the end.
  4. Durability

    I would prefer to keep 1 Durability too, however if you feel like you should get something in return the best way i see doing it is like EVE. By insurance now i'm not a fan on the whole idea of getting a whole ship back but insurance for some materials back used to make the ship would be better. So for example Teak/WO Victory sinks you get Whiteoak and Teak back from insurance, to make it a tad easier rebuilding it next time around.
  5. Marked with the Black Spot - Caribbean

    @TrashiRoku Contact me ingame for the reward on Maikul Rus
  6. Marked with the Black Spot - Caribbean

    While i do have some of the rewards on me most the time the people who set the bounty have the rewards so for... Ram Dinark @Jon Snow lets go Havelock @sveno Where is the Havelock screenshot kill also @TrashiRoku went back and didn't see anything mentioned about it Maikul Rus is to contact Marten Pechlin jr which i'll do ingame. If no one pays... i will (annoyingly)
  7. [Caribbean] Great battle results.

    While i can agree that we had way more numbers at the start, having a battle right outside Mortimer with a non-closing battle...i mean what do you expect? It was more like 8v18 at the start as some people left/fled and the AI/useless ships that were also included. Now while it did start out 8v18, it soon turned into Prussian favour pretty quick Everything after you joining with the 3 1st rates was just to much for us and what we decided was to just go for it regardless of outcome. What you forget is because it was so close to Mortimer we could've just came in 1st and 2nd Rates but didn't. This ofcourse is speaking of some KOTO everyone else who joined has there own free will and we can't control that. You get to caught up on this fair fight mentality. They came to MT for a fight and got one. No ones fault the battles stay open forever and quickly turned in a full pirate side. if you want fair fights PM some of us, Most of us will happily to 1v1,2v2,3v3 etc heck i ask atleast once a day if someone wants a 1v1. Regardless it wasa fun fight and can't wait for more o7
  8. Marked with the Black Spot - Caribbean

    @pietjenoob Hit me up ingame and i'll pay ye! at Aves, La Tortue, Shroud Cay. I'm online normally around 18:00 GMT
  9. [Caribbean] Great battle results.

    What that battle doesn't show it Dron441 lost his Victory but managed to take Buc and got away xD
  10. Marked with the Black Spot - Caribbean

    "Liq it, Bitch!"
  11. Yeah it was fun! Until i got boarded then the mother of all stern rakes happened Watching 200 crew, Rudder and Magazine go red while being put on fire was like....
  12. Sounds good can't wait to to test and see how it goes. Only part i don't fully understand is... Tow to port now creates a PB entry timer. Timer is the same as the PB timer created after normal battles. What does that mean? It' totally confused me.
  13. Sounds interesting, I welcome new content. Any issues etc we'll hopefully find out by doing it. Although the whole Patrol thing sounds odd for Pirates perhaps 'Raiding' might be better Can we not have Treasure Fleets yet? Just AI Fleets that sail around like they do now but consist of for example... Indiaman with a bunch of AI Combat ships which Follow it? Make the AI ships also just follow the indiaman that way people just can't kite the ships away and focus the Indiaman?